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What's on your mind?
For some reason, I'm not seeing some parts that are supposed to be available in the shop for Silent Line. I included a few examples in this post. The parts in the wiki say they're supposed to be available in the shop, but I don't see them. I noticed this is the case for several back parts and right arm parts. Is my game bugging out or is this a case like in AC3 where a corporation makes additional parts available later in the game? If anyone can shed some light on this, I'd appreciate it.
Not Sure if it was ever stated as I only ever played 4 and For Answer (RIP White Glint)
Was it ever confirmed or implied in a future AC game what the canon ending of this game is?
Who was the hardest boss you ever dealt with? Whether a large MT or AC you faced.
Verdict Day (INT Online) parts - https://drive.google.com/open?id=0B1aWF6eZqdCxY25NcC0teWVTbkk
Silent Line Portable parts - https://drive.google.com/open?id=1Am1qZyWKpCjuN-_QU3d2QUm7mZPAuF49
Last Raven Portable parts - https://drive.google.com/open?id=11QxmbGWj3p1kMN4JAvQjeH-XwFZPA_Jw
Formula Front parts - https://drive.google.com/open?id=1ipCPuaBPar3wRFNZe-KD240qWsN-HipK
For Answer (ENG) loading screens - https://drive.google.com/file/d/1ZALXfik6W_qrFGSo9tjTmAv39dVMVWIB
Verdict Day (ENG) loading screens - https://drive.google.com/open?id=1Ru-hd_JvBasFbWXpBY6VfLjhiRET1zgv
AC4 NEXT schematics - Company Standard - https://drive.google.com/open?id=1yfGw5KPKSxm99xi6Zt2i2KdeuajuMSmn
AC4 NEXT schematics - Enemy - ttps://drive.google.com/open?id=1yfGw5KPKSxm99xi6Zt2i2KdeuajuMSmn
ACFA NEXT schematics - Company Standard - https://drive.google.com/open?id=1TwSSqqnQg_MnjZ-Dk8D77-e4Rfq3CAX8
ACFA NEXT schematics - Enemy - https://drive.google.com/open?id=1TwSSqqnQg_MnjZ-Dk8D77-e4Rfq3CAX8
ACFA Order Match profiles and graphics - https://drive.google.com/open?id=1iESGwkFUg2FOGLdvv0MSUP_975-1U89a
AC4 and ACFA mission icons - https://drive.google.com/open?id=1NGJGq4SXy1pBPJJ0j1-C6e-gow-ZcqKl
Hello! I made a page for the Armored Core V missions and added links for each of them (even those which do not yet have pages). Can we change the link under the Missions tab to no longer say unavailable?
Hi, I'm looking for someone to put together and paint a model for me to match the design I use in game. The design uses the head, core, arms, and legs from the soluh and weapons from 2 other kits. Anyone who is interested can get in touch with me at my email and is welcome to keep the spare parts from the 3 kits. Send me an email if your interested.
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Everyone is getting together to celebrate the 3rd Anniversary of ACVD's release! Join the community this Saturday September 24th as we gather to have fun, whether it be Free Battle or Conquest. Mark the date, and get ready pilots! If you would like to participate or host a room, please comment below, and we'll add you to the spreadsheet below to make it easier to find and get fights!
And the war rages on; presenting VERDICT-FC, a PS3 ACVD 1v1 Tournament! Featuring prizes and livestreaming, join us for one more grand event for Armored Core: Verdict Day! REGISTRATION ENDS: AUGUST 27th at 11:59 PM EDT
Full Information: http://bit.ly/2amhK21
Registration Form: http://goo.gl/forms/KWAeY7yUVH
I've been playing 3 since it first came out, and found myself playing this thing over and over and over, trying to find weird builds to keep things fresh. Well, it's been something like 14 years now, and man, there are some fun challenge runs You can do with these games.
So, since emulating the PSP remakes became possible, I began starting to post some of these runs on YT, in hopes of finding anyone else who thinks these are just as viable as the Souls series for bizarre gimmick runs.
Now, at the moment, AC3 seems to work fine, but SL Portable is a tad broken, so I would appreciate if anyone has some advice to fix the two mission crashes, and the constant arena ffreezes.
That being said, if anyone's up for a challenge, I can provide a whole list of fun challenge ideas!
Fans of Armored Core and tabletop board games should take note that Armored Core is currently on kickstarter. The game is played real-time phases and comes with miniatures, terrain and tons of equipment cards. Many different chassis are represented in the model types. Check it out!
Mine would probably be Floating Mines. I also liked the Plasma/Bomb Dispensers, Decoys, and some kind of Rockets.
I also hope Inside parts return, and the controls from the older games. I think the older games were better, imo.
Saw the list snt complete, so I'm goin to lend in a hand. I will be folowing previous pages example. However i dont have any pictures of the parts themselfs to add.
edit: Realised that the part i conrtibuted WR1OR-MOLD was already made. Not having it link to the part list made me think i was not contributed already. Ive fix that and the one after it. I will have to have the one i made to be renamed to a different weapon.
I'd just like to make a few notes about using PPSSPP. If you don't know what that is, it's a PSP emulator. In context of Armored Core, you can use it to play the PSP games on PC or Android. In some cases, PC and Android hardware can make these games look better than the original PSP versions or even emulated PS2 games.
But that shit's old news. What I want to discuss is how content from PPSSPP should be used in the wiki.
Screenshots taken using PPSSPP can be freely used on user pages or blogs or forums, but they shouldn't be used on Main pages (i.e., Jack-O, Testarossa Artigiana). Naturally, since PPSSPP can look way better than the original PSP versions, you'd be wondering something along of why I'm prohibiting them, especially since such HD pics can enhance an article.
I've actually been thinking about this for a long time and this is what I've arrived at: It's misleading. See that Testarossa Artigiana in bold? That's the kind of misleading I'm talking about. Officially, Formula Front has only been released on PS2 and PSP, so if you look at it from the POV of a reader who's never played Formula Front, won't you just wonder why a PS2-PSP game is in 1080p HD? And because PPSSPP can enhance (or even worsen) the game's graphics, who's to say that one man's emulated version is a good representation of the game? To put it simply, using PPSSPP screenshots on Main pages is like using modded Skyrim screenshots on the Skyrim wiki.
I'm not going to just delete the PPSSPP screenshots I find in Main pages -- that would be a real waste of good shit -- but I will replace them with proper screenshots. The PPSSPP images currently uploaded will be lumped into one, easy-to-find area. If I can, I'll try to find a way so that the affected articles can easily link back to them.
Additionally, there are exceptions. Emblems, for instance, do not need to follow the rule. There's a bunch of other exceptions but I'll post a more proper and in-depth writeup in a future Wiki Update post.
Notice that Defend Line Ark, the first mission, uses Scorcher for its OST. Then Occupation of Arteria Carpals, the last mission in the whole game, also uses Scorcher. This gives the game a sort of Book Ends kind of ending. This ending also doesn't have a cutscene ending like the League and ORCA paths.
Then remember that both Zodiac and Corporation were hunting the Dark Raven because he was considered too powerful and therefore too dangerous. Reaper Squad are the same: hunting pilots who they deem too powerful.
Could it be that they're hunting really strong pilots because of Strayed, who was the godly powerful and the monster who slaughtered millions, so that they can prevent another person like him/her from wrecking the world?
We need some walkthroughs and guides. We need a whole lot of other things, but one thing I think pretty much anyone can help with is adding walkthroughs and guides. With regards to AC building per generation, there are plenty of guides online so I think it's time we have our own comprehensive guide, which we'd have an advantage in considering our resources.
There's also the Strategy section for individual NPCs and missions. When adding guides here, it would preferable for the writer to sign their name after the strategy they have written. This way, the author can get proper credit and anyone reading the strategy can send messages directly to the author in case they have any questions.
As for the schematic boxes, their current statuses can be seen on the previous update. The important announcement is that I'm thinking of removing paint data for ACs from AC1 to Last Raven and ACs from ACV and Verdict Day. In other words, games where we don't get AC schematics. This is because no matter how close we can get to copying those ACs' colors, it'd only be speculation unless we can actually prove that we got the colors right. Paint data will be kept for User schematic boxes.