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Screenshot ACVI AS07 HEAVY WARSHIP Placeholder
AS07: HEAVY WARSHIP
General information
Classification Heavy warship
Manufacturer Planetary Closure Administration
Equipment Gun batteries
Cargo AA18: LIGHT CAVALRY,
Subject Guard MT
Affiliation Planetary Closure Administration,
Arquebus Corporation
Conflicts present Coral War
Real world information
Appearances ARMORED CORE VI FIRES OF RUBICON

The AS07: HEAVY WARSHIP is a class of warship used by the Planetary Closure Administration during the Coral War. The symbol of the PCA's power projection capabilities, they are heavily armed with a variety of heavy armaments, and can carry a complement of advanced mobile weaponry.

General[]

The AS07: HEAVY WARSHIP is a large vessel capable of travel both out in space, and in the atmosphere. Its main armaments located on the dorsal side consist of two midship dorsal kinetic gun turrets, flanked by four smaller twin-barrel anti-aircraft guns, and two more kinetic gun turrets by the stern with two flanking anti-aircraft guns. Behind the midship turrets are an array of 28 vertical launch tubes for large missiles used in long-range attack. The bow of the ship contains an array of ten large laser cannons, which are capable of bombarding targets below or to the front of the ship. Six smaller missile banks are located on the ship's ventral side to bombard ground targets. Finally, certain variants of the Heavy Warship may have a Heavy Railgun turret on the keel for long range attacks.

To complement its weapon batteries, the AS07 has drone compartments that can deploy on the port and starboard sides to release autonomous attack drones. Additionally. the ship can also carry a complement of MTs and AA18: LIGHT CAVALRY mechs that can deploy from a cargo ramp at the ventral stern section, or from drop doors directly from the keel.

History[]

The PCA's declaration of war against the factions on the planet Rubicon 3 is marked by the arrival of a fleet of warships at the Hjalmar Mine.[1] As one of the PCA's primary war assets, the warships are fielded in multiple fronts such as the Old Bertram Spaceport[2] and Watchpoint Delta.[3]

Following the PCA's defeat, the Arquebus Corporation absorbs the warships into their own military, then deploys them in the battles over Xylem, the Floating City.[4][5]

Gameplay[]

Screenshot ACVI AS07 HEAVY WARSHIP MissionDefendTheOldSpaceport Downed warship

Downed warship at Old Bertram Spaceport

In ARMORED CORE VI FIRES OF RUBICON, are hostile NPCs fought in missions involving the PCA and the Arquebus Corporation. The enemy type debuts at the climax of the first Chapter 3 mission, "Steal the Survey Data". They then appear as in "Attack the Old Spaceport," "Heavy Missile Launch Support," and "Breach the Kármán Line;" additionally, a downed warship is a level decoration in "Defend the Old Spaceport."

Destroying the bridge will immediately defeat the warship even if the player does not destroy its armaments.

Gallery[]

Appearances[]

References[]

  1. 1.0 1.1 ARMORED CORE VI FIRES OF RUBICON, Mission: "Steal the Survey Data"
  2. 2.0 2.1 2.2 ARMORED CORE VI FIRES OF RUBICON, Mission: "Defend the Old Spaceport"
  3. ARMORED CORE VI FIRES OF RUBICON, Mission: "Heavy Missile Launch Support"
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 ARMORED CORE VI FIRES OF RUBICON, Mission: "Breach the Kármán Line"
  5. ARMORED CORE VI FIRES OF RUBICON, Mission: "Destroy the Drive Block"
ARMORED CORE VI FIRES OF RUBICON
Characters AyreC4-621 "Raven"Handler Walter
Branch: ChartreuseKingRavenRaven's Operator
RaD: "Chatty" Stick"Cinder" Carla"Honest" Brute"Invincible" Rummy
Redguns: G1 MichiganG2 NileG3 Wu HuahaiG4 VoltaG5 IguazuG6 RedG7 Hakra
Rubicon Liberation Front: ArshileIndex DunhamLittle ZiyiMiddle FlatwellRing FreddieRokumonsenThumb Dolmayan
Vespers: V.I FreudV.II SnailV.III O'KeeffeV.IV RustyV.V HawkinsV.VI MaeterlinckV.VII SwinburneV.VIII Pater
Others: ALLMIND (liaison)ColdcallDafeng Student PilotEnforcement SystemKate MarksonMonkey GordoNosaacSullaThomas Kirk
Game mechanics and systems AC Data presetsArenaAssault ArmorAssault BoostAttitude Control SystemData LogsEmblemsEndingsLOGHUNTMissionsNestNew Game PlusOS TuningPartsPulse ArmorPulse ProtectionQuick BoostStaggerSupply SherpaTerminal ArmorTips
Glossary CoralCoral CollapseCoral ReleaseCore TheoryC-WeaponDoserFires of Ibis
Enemies GhostsMuscle Tracers
Armored Cores: ASTER CROWNASTGHIKBARREN FLOWERBITTER PROMISEBURN PICKAXECANDLE RINGCANNON HEADCIRCUSDEADSLEDDEEP DOWNDUAL NATUREECHOENTANGLEFULL COURSEGUIDANCEHEAD BRINGERHERMITIA-C01: EPHEMERAIB-C03: HAL 826INFECTIONLIGER TAILLI LONGLOCKSMITHMAD STOMPMILK TOOTHMIND GAMMANIGHTFALLOPEN FAITHRECONFIGSHINOBISTEEL HAZESTEEL HAZE ORTUSTESTER ACTSUBASAUMBER OXYUE YU
Bosses: AAP03: ENFORCERAAP07: BALTEUSAAP07A: ARQUEBUS BALTEUSAAS02: CATAPHRACTAB08: NEPENTHESAH12: HC HELICOPTERAS07: HEAVY WARSHIPEB-0309 STRIDEREC-0804 SMART CLEANERHA-T-102 JUGGERNAUTIA-02: ICE WORMIA-13: SEA SPIDERIB-01: CEL 240IB-07: SOL 644
Locations Rubicon 3
Alean Ocean: Xylem, the Floating City
Belius: BAWS Arsenal No. 2Bona Dea DunesContaminated CityGallia Dam ComplexGrid 086Grid 135Upper Grid 086, Outer ShellThe WallWatchpoint Delta
Central Ice Field: Engebret TunnelHarlov Communications BaseHjalmar MineInstitute CityJorgen Refueling BaseOld Bertram Spaceport (Old Bertram Spaceport Environs) • Unobservable AreaWatchpoint Alpha
Contaminated Zone: Grid 012
Exosphere: LOC Station 31Vascular Plant
Organizations ALLMINDArquebus Corporation (Arquebus Advanced Development Division [Arquebus ADD], Vespers) • Balam Industries (Redguns) • Belius Applied Weapon Systems (BAWS)BranchDafeng Core IndustryElcano FoundryFurlong DynamicsJunker CoyotesMeliniteOverseerPlanetary Closure Administration (PCA)Reuse and Development (RaD)Rubicon Liberation Front (RLF)Rubicon Research Institute (RRI)SchneiderTakigawa HarmonicsVice and Cohen Plasma Laboratory
Others ARMORED CORE VI FIRES OF RUBICON OFFICIAL ART WORKSCreditsPatch NotesSoundtrack30 Minutes Mission
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