Champion Champs | |
General information | |
Classification | Lynx |
Gender | Male |
Affiliation and military information | |
Affiliation | None |
Rank | 30 |
Craft | NEXT Killdozer |
Real world information | |
Appearances | Armored Core: For Answer |
In-Game Biography[]
This mercenary is not affiliated with any company. He pilots a dismantling machine with steel bulldozer like arms. His craft is primarily tuned for demolition jobs. As a result, he does not fare well in Order Matches.
Information[]
He appears as an enemy during the mission Defeat The Spirit of Motherwill on Hard Difficulty. He overboosts directly at Strayed as he/she is finishing off the remainder of their VOB boost. His aggressive and savage behavior may suggest that he is insane. His fate is left unknown as Strayed can either stop to defeat him or continue on with the mission.
NEXT Killdozer[]
Champion Champs pilots Killdozer, a middle-weight SUNSHINE-L NEXT. As such, it has a quite high AP values for a mid-weight. It is equipped with DOZAR demolition equipment, which is a low-damage, short-reach, infinite-use solid blade. As such, it doesn't fare well in Order Matches. However, its back weapons consists of missiles and a grenade launcher, which can do significant damage to your NEXT.
Parts[]
- Head: GAN01-SS-H
- Core: GAN01-SS-C
- Arms: GAN01-SS-AL
- Legs: GAN01-SS-LL
- FCS : YELLOWSTONE01
- Generator: GAN01-SS-GL
- Main Booster: GAN01-SS-ML.CG
- Back Booster: GAN01-SS-B.CG
- Side Booster: GAN01-SS-S.CG
- Overed Booster: GAN01-SS-O.CG
- Arm Unit R: GAN01-SS-WD
- Arm Unit L: GAN01-SS-WD
- Back Unit R: VERMILLION01
- Back Unit L: GRB-TRAVERS
- Shoulder Unit: None
- Hangar R: None
- Hangar L: None
- Head Stabilizers
- Head Top: None
- Head R Side: None
- Head L Side: None
- Core Stabilizers
- Core R Upper: None
- Core L Upper: None
- Core R Lower: None
- Core L Lower: None
- Arm Stabilizers
- Arm Right: None
- Arm Left: None
- Leg Stabilizers
- Legs Back: None
- Legs R Upper: None
- Legs L Upper: None
- Legs R Middle: None
- Legs L Middle: None
- Legs R Lower: None
- Legs L Lower: None
Tuning[]
Any not listed are 0 points
- Load: 5 points
- (Main Booster) Quick Boost: 10
- (Main Booster) Horizontal Thrust: 10
Coloring[]
- Base/Stabilizers
- Main RGB 24, 32, 33 - HSV 52, 27, 13
- Sub: RGB 120, 98, 48 - HSV 11, 60, 47
- Support: RGB 120, 98, 48 - HSV 11, 60, 47
- Optional: RGB 120, 98, 48 - HSV 11, 60, 47
- Joint: RGB 120, 98, 48 - HSV 11, 60, 47
- Device: RGB 255, 255, 255 - HSV 0, 0, 100
- Eye: RGB 255, 1, 0 - HSV 0, 100, 100
- Weapons
- Main: RGB 40, 38, 38 - HSV 0, 5, 15
- Sub: RGB 22, 32, 35 - HSV 54, 37, 35
- Support: RGB 10, 9, 8 - HSV 8, 20, 3
- Optional: RGB 120, 98, 48 - HSV 11, 60, 47
Strategy[]
Order Match[]
Boost around him and lay rounds into him. He may be able to move quite fast, but since missiles are his only real effective weapon, he can't really put up much of a fight. Just don't stay still near him, and you should be fine.
Mission[]
Champion Champs is encountered in Hard Mode of "Destroy AF 'Spirit of Motherwill'". Unlike most Hard Mode NEXT encounters, Killdozer isn't difficult per se, but he does serve as a deadly distraction during the battle. As expected, he would primarily try to ram you down with his DOZAR units, which does quite a bit of damage if it hits. The biggest challenge however comes from Motherwill itself, as in Hard Mode, Motherwill's missiles reduces more PA than usual and can completely break Primal Armor easily. Balancing between fighting Killdozer and Motherwill is hard, but not impossible.
The first step to do is to completely ignore Killdozer and focus on Motherwill's missile launcher. There's a bug/glitch where Motherwill's missiles may lock on to Killdozer instead of you, so use it to your advantage. Engage Killdozer only after all missile launchers have been destroyed. Lure Killdozer into the bottom of Motherwill to have a relatively safe place from turrets (although there are mini turrets on Motherwill's underside too, so engage at your discretion). Once Killdozer is in range, dispatch him however you like.
As tempting as it would be however, do not try to find a secluded place on Motherwill to rest up and fill your energy; Killdozer isn't stupid and can actually find you without much difficulty. The last thing you want is a one-two punch up your booster, and heaven forbid he decides to break out his grenade launcher. Depending on the situation, it might be to your advantage to completely ignore Killdozer and simply destroy Motherwill.
Quotes[]
- Yiaaaargh!
- Yeeaaargh!
- Haaah!
- Yeeehaaa!
- Waaaargh!
- Daaamn you!
- N-Nooooooo! (Defeated)
- Just as I thought.... やっぱりかぁぁぁぁぁ…… (Defeated Jap ver.)
Gallery[]
Trivia[]
- Killdozer may be based on Marvin Heemeyer's modified, armored bulldozer which was aptly named "Killdozer". The bulldozer was armored with concrete and steel with gun emplacements facing out. The rampage was virtually unstoppable until the dozer became stuck, and Marvin took his own life rather than getting arrested.
- Although his description says that Killdozer is in essence a construction rather than a combat NEXT, this is extremely odd, considering the fact that 1. A NEXT is very expensive and therefore difficult to obtain and 2. MTs have traditionally fulfilled this role at a much cheaper expense. This leads to the conclusions that Champion Champs might be insane, further supported by the players interaction with him in Defeat Spirit of Motherwill.
- Champion Champs' introduction in Armored Core: For Answer is reminiscent to that of Wildcat in the original Armored Core. Both characters are unaffiliated, appear to be mentally unsound, and very much aggressive in their desire to destroy Player Characters.
- However, in Champion Champs's case it's a more of comedic relief instead of serious character including his battle cry and defeated quotes in the japanese version.
- Barry Bull a mercenary in Armored Core Verdict Day is nicknamed "Dozer", a potential reference to Champion Champ's Next.