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General information
Classification Conflict
Appearances ARMORED CORE VI FIRES OF RUBICON

The Coral War[1] is a conflict between the various factions fighting over the natural abundance of Coral on the planet Rubicon 3. It takes place roughly half a century after the Fires of Ibis.

History[]

The Coral War as it came to be known is a conflict sparked by the resource known as Coral. Thought to be wiped out in the Fires of Ibis, the reappearance of Coral sees the various corporations, chief among them the Arquebus Corporation and Balam Industries descending upon Rubicon 3 in search of the precious resource. Their intrusion sets them into direct opposition against both the Planetary Closure Administration whose mission is to eliminate all unauthorized activity on Rubicon 3, and the Rubicon Liberation Front, which fights against both the PCA and the corporations to secure Rubicon's independence. In between all of them are the independent mercenaries seeking their fortunes working for the highest bidder.

Participants[]

Major Belligerents[]

Emblem ACVI Arquebus Corporation
Arquebus Corporation
Emblem ACVI Balam Industries
Balam Industries
Emblem ACVI Rubicon Liberation Front
Rubicon Liberation Front
Emblem ACVI PCA
Planetary Closure Administration

Supported/Supplied by:

  • Emblem ACVI Rubicon Liberation Front RLF armed anticorporate force

Supported/Supplied by:

  • Emblem ACVI PCA PCA planetside force
    • Subject Guard
  • Emblem ACVI PCA PCA suppression fleet
    • Enforcement Squads
    • Special Forces (SP)
  • Emblem ACVI PCA PCA Outer Shell Security

Supported by:

Commanders and leaders

Other Belligerents[]

Gameplay[]

The Coral War encapsulates the plot of ARMORED CORE VI FIRES OF RUBICON. It has three endings depending on the player's progression path.

References[]

  1. ARMORED CORE VI FIRES OF RUBICON, Fires of Raven ending cutscene
  2. Observation Data: The Enforcement System data log
  3. "Plasma laser cannon developed by Schneider. The internals of this weapon feature plasma technology provided by VCPL." (FASAN/60E description)
  4. Comms Record: Message for Uncle data log
  5. Comms Record: Independent Merc Comms data log
  6. "A new head part developed by Elcano. This model utilizes technology received from Furlong Dynamics to achieve improved overall balance and precise AC control." (EL-PH-00 ALBA description)
  7. "Cinder" Carla: "The PCA's show of force has finally started to affect my own business. Those spineless Coyotes jumped at the chance to become their lackeys..." ("Heavy Missile Launch Support" briefing)
  8. V.II Snail: "So much for your re-education. What a wasted effort that was—yet another idiotic call by my "superiors."" ("Eliminate 'Cinder' Carla" dialogue)
  9. V.II Snail: "Out of my sight, vermin! That traitor, V.IV... Those dolts at Command... And worst of all—you, the pest of Rubicon who stirred the cinders... You sicken me! All of you! I'll crush you underfoot! I AM ARQUEBUS!" ("Destroy the Drive Block" dialogue)
  10. Video Record: G4's Last Words data log
  11. PCA Subject Guard: "Code 78—requesting backup... Huh? I can't get through to HQ!" ("Attack the Watchpoint" dialogue)
  12. "Ruined and haunted, the corporations made a joint announcement with the Planetary Closure Administration. Rubicon was to be abandoned. Left a dead planet, forever." (Fires of Raven ending cinematic)
ARMORED CORE VI FIRES OF RUBICON
Characters AyreC4-621 "Raven"Handler Walter
Branch: ChartreuseKingRavenRaven's Operator
RaD: "Chatty" Stick"Cinder" Carla"Honest" Brute"Invincible" Rummy
Redguns: G1 MichiganG2 NileG3 Wu HuahaiG4 VoltaG5 IguazuG6 RedG7 Hakra
Rubicon Liberation Front: ArshileIndex DunhamLittle ZiyiMiddle FlatwellRing FreddieRokumonsenThumb Dolmayan
Vespers: V.I FreudV.II SnailV.III O'KeeffeV.IV RustyV.V HawkinsV.VI MaeterlinckV.VII SwinburneV.VIII Pater
Others: ALLMIND (liaison)ColdcallDafeng Student PilotEnforcement SystemKate MarksonMonkey GordoNosaacSullaThomas Kirk
Game mechanics and systems AC Data presetsArenaAssault ArmorAssault BoostAttitude Control SystemData LogsEmblemsEndingsLOGHUNTMissionsNestNew Game PlusOS TuningPartsPulse ArmorPulse ProtectionQuick BoostStaggerSupply SherpaTerminal ArmorTips
Glossary CoralCoral CollapseCoral ReleaseCore TheoryC-WeaponDoserFires of Ibis
Enemies GhostsMuscle Tracers
Armored Cores: ASTER CROWNASTGHIKBARREN FLOWERBITTER PROMISEBURN PICKAXECANDLE RINGCANNON HEADCIRCUSDEADSLEDDEEP DOWNDUAL NATUREECHOENTANGLEFULL COURSEGUIDANCEHEAD BRINGERHERMITIA-C01: EPHEMERAIB-C03: HAL 826INFECTIONLIGER TAILLI LONGLOCKSMITHMAD STOMPMILK TOOTHMIND GAMMANIGHTFALLOPEN FAITHRECONFIGSHINOBISTEEL HAZESTEEL HAZE ORTUSTESTER ACTSUBASAUMBER OXYUE YU
Bosses: AAP03: ENFORCERAAP07: BALTEUSAAP07A: ARQUEBUS BALTEUSAAS02: CATAPHRACTAB08: NEPENTHESAH12: HC HELICOPTERAS07: HEAVY WARSHIPEB-0309 STRIDEREC-0804 SMART CLEANERHA-T-102 JUGGERNAUTIA-02: ICE WORMIA-13: SEA SPIDERIB-01: CEL 240IB-07: SOL 644
Locations Rubicon 3
Alean Ocean: Xylem, the Floating City
Belius: BAWS Arsenal No. 2Bona Dea DunesContaminated CityGallia Dam ComplexGrid 086Grid 135Upper Grid 086, Outer ShellThe WallWatchpoint Delta
Central Ice Field: Engebret TunnelHarlov Communications BaseHjalmar MineInstitute CityJorgen Refueling BaseOld Bertram Spaceport (Old Bertram Spaceport Environs) • Unobservable AreaWatchpoint Alpha
Contaminated Zone: Grid 012
Exosphere: LOC Station 31Vascular Plant
Organizations ALLMINDArquebus Corporation (Arquebus Advanced Development Division [Arquebus ADD], Vespers) • Balam Industries (Redguns) • Belius Applied Weapon Systems (BAWS)BranchDafeng Core IndustryElcano FoundryFurlong DynamicsJunker CoyotesMeliniteOverseerPlanetary Closure Administration (PCA)Reuse and Development (RaD)Rubicon Liberation Front (RLF)Rubicon Research Institute (RRI)SchneiderTakigawa HarmonicsVice and Cohen Plasma Laboratory
Others ARMORED CORE VI FIRES OF RUBICON OFFICIAL ART WORKSCreditsPatch NotesSoundtrack30 Minutes Mission
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