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Core Theory is a concept relating to Armored Core design in which close-quarters combat is prioritized over long-range engagements. It came about before the Fires of Ibis.[1]

Gameplay[]

In ARMORED CORE VI FIRES OF RUBICON, it is a concept mentioned in some in-game AC part descriptions.

In-game information[]

Arena ACVI Phase Gamma-3 Analysis Analysis Subject 51-016 GA profile

ALLMIND Arena information that semi-details Core Theory.

Quotes[]

"Booster developed by BAWS for an old-generation AC. An early AC model, it marked an attempt to faithfully represent Core Theory, and so its booster's specs were tweaked for melee performance—such was the trend."
— In-game part description for the AB-J-137 KIKAKU Booster[2]
"Large caliber handgun developed by Balam. The rise of Core Theory introduced a new kind of close-quarters combat and with it a reappraisal of handguns, which demonstrate stopping power with tremendous impact potential."
— In-game part description for the HG-003 COQUILLETT Handgun[3]
"FCS for piloted ACs, developed long ago by the Rubicon Research Institute. Adapted for Coral data conductors while still faithful to Core Theory. Excellent processing capabilities that virtually extend the pilot's senses."
— In-game part description for the IB-C03F: WLT 001 FCS[1]
"Long-range combat FCS designed by Arquebus ADD. A concept model designed for obliterating targets well before contact—in many respects, a move away from Core Theory toward earlier versions of mechanized warfare."
— In-game part description for the VE-21A FCS[4]

References[]

  1. 1.0 1.1 ARMORED CORE VI FIRES OF RUBICON, IB-C03F: WLT 001 part description
  2. ARMORED CORE VI FIRES OF RUBICON, AB-J-137 KIKAKU part description
  3. ARMORED CORE VI FIRES OF RUBICON, HG-003 COQUILLETT part description
  4. ARMORED CORE VI FIRES OF RUBICON, VE-21A part description
ARMORED CORE VI FIRES OF RUBICON
Characters AyreC4-621 "Raven"Handler Walter
Branch: ChartreuseKingRavenRaven's Operator
RaD: "Chatty" Stick"Cinder" Carla"Honest" Brute"Invincible" Rummy
Redguns: G1 MichiganG2 NileG3 Wu HuahaiG4 VoltaG5 IguazuG6 RedG7 Hakra
Rubicon Liberation Front: ArshileIndex DunhamLittle ZiyiMiddle FlatwellRing FreddieRokumonsenThumb Dolmayan
Vespers: V.I FreudV.II SnailV.III O'KeeffeV.IV RustyV.V HawkinsV.VI MaeterlinckV.VII SwinburneV.VIII Pater
Others: ALLMIND (liaison)ColdcallDafeng Student PilotEnforcement SystemKate MarksonMonkey GordoNosaacSullaThomas Kirk
Game mechanics and systems AC Data presetsArenaAssault ArmorAssault BoostAttitude Control SystemData LogsEmblemsEndingsLOGHUNTMissionsNestNew Game PlusOS TuningPartsPulse ArmorPulse ProtectionQuick BoostStaggerSupply SherpaTerminal ArmorTips
Glossary CoralCoral CollapseCoral ReleaseCore TheoryC-WeaponDoserFires of Ibis
Enemies GhostsMuscle Tracers
Armored Cores: ASTER CROWNASTGHIKBARREN FLOWERBITTER PROMISEBURN PICKAXECANDLE RINGCANNON HEADCIRCUSDEADSLEDDEEP DOWNDUAL NATUREECHOENTANGLEFULL COURSEGUIDANCEHEAD BRINGERHERMITIA-C01: EPHEMERAIB-C03: HAL 826INFECTIONLIGER TAILLI LONGLOCKSMITHMAD STOMPMILK TOOTHMIND GAMMANIGHTFALLOPEN FAITHRECONFIGSHINOBISTEEL HAZESTEEL HAZE ORTUSTESTER ACTSUBASAUMBER OXYUE YU
Bosses: AAP03: ENFORCERAAP07: BALTEUSAAP07A: ARQUEBUS BALTEUSAAS02: CATAPHRACTAB08: NEPENTHESAH12: HC HELICOPTERAS07: HEAVY WARSHIPEB-0309 STRIDEREC-0804 SMART CLEANERHA-T-102 JUGGERNAUTIA-02: ICE WORMIA-13: SEA SPIDERIB-01: CEL 240IB-07: SOL 644
Locations Rubicon 3
Alean Ocean: Xylem, the Floating City
Belius: BAWS Arsenal No. 2Bona Dea DunesContaminated CityGallia Dam ComplexGrid 086Grid 135Upper Grid 086, Outer ShellThe WallWatchpoint Delta
Central Ice Field: Engebret TunnelHarlov Communications BaseHjalmar MineInstitute CityJorgen Refueling BaseOld Bertram Spaceport (Old Bertram Spaceport Environs) • Unobservable AreaWatchpoint Alpha
Contaminated Zone: Grid 012
Exosphere: LOC Station 31Vascular Plant
Organizations ALLMINDArquebus Corporation (Arquebus Advanced Development Division [Arquebus ADD], Vespers) • Balam Industries (Redguns) • Belius Applied Weapon Systems (BAWS)BranchDafeng Core IndustryElcano FoundryFurlong DynamicsJunker CoyotesMeliniteOverseerPlanetary Closure Administration (PCA)Reuse and Development (RaD)Rubicon Liberation Front (RLF)Rubicon Research Institute (RRI)SchneiderTakigawa HarmonicsVice and Cohen Plasma Laboratory
Others ARMORED CORE VI FIRES OF RUBICON OFFICIAL ART WORKSCreditsPatch NotesSoundtrack30 Minutes Mission
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