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Sherring
General information
Japanese name シェリング (Shēringu)
Classification Human
Gender Male
Affiliation and military information
Affiliation Aldra
Occupation Lynx (Original)
Rank Originals: Rank 14
Craft NEXT Critique
Eras present National Dismantlement War,
Pax Economica
Real world information
Appearances Armored Core 4,
Armored Core: A New Order of "NEXT"
Voice actor English: Nolan North

Sherring is a Lynx working for the heavy weapon specialists, Aldra. Formerly a Raven during the National Dismantlement War, he is now the Rank 14 Original.

Biography[]

Near the end of Pax Economica, Sherring seizes the Dornier Mining Station from Global Armaments, prompting them to send the up-and-coming Lynx of the colony Anatolia to retake the facility.

Normal Mode[]

Multiple 046FA910 weapon emplacements and two 047AC-F-type Normals assist Sherring. Anatolia's Mercenary proves to be as strong as Sherring imagined from rumors, dispelling the notion that the mercenary was a relic of the previous war when he lands a hit on Critique. Ultimately, the Anatolian Lynx defeats Sherring, who spends his final moments acknowledging his opponent's skill and gracefully accepting defeat.[1]

Hard Mode[]

Multiple 046FA910 weapon emplacements and three 047AC-Fs assist Sherring, with one of the Normal pilots attacking first and remarking to Sherring that they might defeat the enemy before he does, to which Sherring replies that he can only hope that they can. Anatolia's Mercenary proves to be as strong as Sherring imagined from rumors, dispelling the notion that mercenary was a relic of the previous war when he lands a hit on Critique. The colony Aspina sends their Lynx Joshua O'Brien to support Sherring but ultimately, the Anatolian Lynx defeats them both. Sherring spends his final moments acknowledging his opponent's skill and gracefully accepting defeat.[1]

Quotes[]

"Sea of Blood"[]

Condition English Japanese Audio
NPC bark N/A "アナトリアの傭兵・・・あのレイヴンか. さて、どんなものか" (Anatoria no Yōhei... ano Reivun ka. Sate, donna mono ka) -
Critique is hit by the player for the first time "So that isn't just some antique!" "どうやら、過去の遺物ではないらしいな!" (Dōyara, kako no ibutsu de wa nairashīna!) -
The player NEXT's AP falls to 10% "You can't run any farther. It's over!" "もう逃げられんよ. 終わりだ!" (Mō nigerarenyo. Owarida!) -
The player is defeated by Sherring "I'd like to have met under other circumstances." "できれば、違う形で出会いたかった・・・" (Dekireba, chigau katachi de deaitakatta...) -
Critique's AP falls to 10% "It's just as I'd heard..." "なるほど、噂どおりか" (Naruhodo, uwasadōri ka) -
Sherring is defeated "I see... The hype wasn't exaggerated." or "Today I lose." "なるほど・・・伝説、伊達ではなかったか・・・" (Naruhodo... densetsu, datede wa nakatta ka...) or "オレの負けか" (Ore no make ka) -

Condition English Japanese Audio
NPC dialogue at the start of the mission "I can only hope, Nesta." "そう願うよ、ネスタ" (Sō negauyo, Nesuta) -
Critique is hit by the player for the first time "So that isn't just some antique!" "どうやら、過去の遺物ではないらしいな!" (Dōyara, kako no ibutsu de wa nairashīna!) -
The player NEXT's AP falls to 10% "You can't run any farther. It's over!" "もう逃げられんよ. 終わりだ!" (Mō nigerarenyo. Owarida!) -
The player is defeated by Sherring "I'd like to have met under other circumstances." "できれば、違う形で出会いたかった・・・" (Dekireba, chigau katachi de deaitakatta...) -
Critique's AP falls to 10% "It's just as I'd heard..." "なるほど、噂どおりか" (Naruhodo, uwasadōri ka) -
Sherring is defeated "I see... The hype wasn't exaggerated." or "Today I lose." "なるほど・・・伝説、伊達ではなかったか・・・" (Naruhodo... densetsu, datede wa nakatta ka...) or "オレの負けか" (Ore no make ka) -

NEXT Critique[]

Sherring pilots the NEXT Critique, an Aldra-designed HILBERT model boasting high defenses as well as high mobility in spite of the frame's bulky appearance. The NEXT is armed with two hard-hitting laser rifles and an AS missile launcher, with two pulse guns kept in storage. A basic, low-requirement back radar is also equipped. Sherring's fighting style is "hit, hide, dodge, hit."

Critique's paint scheme allows it to be camouflaged in the sea surrounding the Dornier Mining Station at the time of the battle with Anatolia's Mercenary.

Critique
Classification: NEXT Designer: Aldra
NEXT Schematic AC4 CRITIQUE

Front: 165
Left: 163
Right: 190
Rear: 172
Center: (+3,+0)

ATK: 52
MOB: 56
DEF: 72
AP: 55

Parts:

Base:

Head: HILBERT-G7H
Core: C01-TELLUS
Arms: HILBERT-G7A
Legs: HILBERT-G7L
FCS: LAURA
Generator: S08-MAXWELL

Booster:

Main: MB107-POLARIS
Back: BB103-SCHEAT
Side: SB128-SCHEDAR
Over: S01-V3

Weapon:

R Arm: HLR01-CANOPUS
L Arm: LR02-ALTAIR
R Back: BM05-LAMIA
L Back: RD01-SIRENA
Shoulder: -
R Hangar: PG02-DENEB
L Hangar: PG02-DENEB
Stabilizer:

R Front:

Head/Top: -
Head/R Side: -
Core/R Upper: -
Legs/R Upper: -

L Front:

Head/Top: -
Head/L Side: -
Core/L Upper: -
Legs/L Upper: -

R Rear:

Core/R Lower: -
Arms/Right: -
Legs/Back: HILBERT-G7-LBS-A
Legs/R Middle: -
Legs/R Upper: -

L Rear:

Core/L Lower: -
Arms/Left: -
Legs/Back: HILBERT-G7-LBS-A
Legs/L Middle: -
Legs/L Lower: -
Tuning:

Capacity:

EN Output: 40
EN Capacity: 40
KP Output: 0
Load: 30

Attack:

EN Weapon Skill: 50
Maneuverability: 0
Arm F. Stability: 0
Aim Precision: 0

Acquisition:

Lock Speed: 0
MS Lock Speed: 0
Radar Refresh: 0
ECM Resistance: 0

Primal Armor:

PA Rectification (Head): 0
PA Rectification (Core): 10
PA Rectification (Arms): 0
PA Rectification (Legs): 0

Boost:

Horiz. Thrust (Main Booster): 0
Vertical Thrust: 0
Horiz. Thrust (Side Booster): 0
Horiz. Thrust (Back Booster): 0

Boost:

Quick Thrust (Main Booster): 0
Quick Thrust (Side Booster): 0
Quick Thrust (Back Booster): 0
OB Thrust: 0

Mobility:

Mobility: 0
Braking Ability: 0
Turning Ability: 0
Jumping Ability: 0

Steadiness:

Stability: 0
Impact Stability: 0
Landing Stblty.: 0
Firing Stability: 0
Stats:

Total Weight: 24,177
Total Energy / EN Cost: 16,591
Firepower: 4,158
Anti-PA Capability: 2,570
Range Coverage: 9,294
Boost Speed: 5,544
Boost Duration: 6,607
Turning Ability: 4,377

Ballistic Defense: 9,737
EN Defense: 9,207
PA Effectiveness: 3,216
Stability: 6,181
AP: 37,424
EN Supply: 19,147
Lock-On Capability: 5,421
Sighting Capability: 486

Paint:

Head:

Pattern: Normal
Main: 15 / 20 / 24
Sub: 4 / 9 / 14
Support: 121 / 121 / 121
Optional: 182 / 182 / 192
Joint: 25 / 22 / 19
Device: 162 / 162 / 172

Core:

Pattern: Normal
Main: 15 / 20 / 24
Sub: 4 / 9 / 14
Support: 121 / 121 / 121
Optional: 182 / 182 / 192
Joint: 25 / 22 / 19
Device: 162 / 162 / 172

R Arm:

Pattern: Normal
Main: 15 / 20 / 24
Sub: 4 / 9 / 14
Support: 121 / 121 / 121
Optional: 182 / 182 / 192
Joint: 25 / 22 / 19
Device: 162 / 162 / 172

L Arm:

Pattern: Normal
Main: 15 / 20 / 24
Sub: 4 / 9 / 14
Support: 121 / 121 / 121
Optional: 182 / 182 / 192
Joint: 25 / 22 / 19
Device: 162 / 162 / 172

Legs:

Pattern: Normal
Main: 15 / 20 / 24
Sub: 4 / 9 / 14
Support: 121 / 121 / 121
Optional: 182 / 182 / 192
Joint: 25 / 22 / 19
Device: 162 / 162 / 172

R Arm Unit:

Pattern: Normal
Main: 15 / 20 / 24
Sub: 2 / 6 / 8
Support: 121 / 121 / 121
Optional: 162 / 162 / 162

L Arm Unit:

Pattern: Normal
Main: 15 / 20 / 24
Sub: 2 / 6 / 8
Support: 121 / 121 / 121
Optional: 162 / 162 / 162

R Back Unit:

Pattern: Normal
Main: 15 / 20 / 24
Sub: 2 / 6 / 8
Support: 121 / 121 / 121
Optional: 162 / 162 / 162

L Back Unit:

Pattern: Normal
Main: 15 / 20 / 24
Sub: 2 / 6 / 8
Support: 121 / 121 / 121
Optional: 162 / 162 / 162

Shoulder:

Pattern: N/A
Main: N/A
Sub: N/A
Support: N/A
Optional: N/A

Gameplay[]

Sherring appears in Armored Core 4 as an enemy NPC in both the Simulator and the mission "Sea of Blood." Defeating Sherring in the Simulator will reward the player 260,000c.

Simulator profile[]

An Original with Aldra, wielding high-output EN weaponry. A Raven during the National Dismantlement War, this veteran is unfazed by the bells and whistles of new technology.[2]


Strategy[]

The following information is "gray area" content — it may not be completely factual, and/or falls under YMMV territory.

Critique's main strength is its two laser rifles, which are easily capable of bypassing your PA and doing heavy damage. Critique also has a high defense against laser weaponry, making the use high power lasers (SIRIUS) less effective. This combined with its camouflage scheme makes Sherring a difficult target. It is advised to use grenade launchers. Gatling cannons (like the GA Arm Unit) can also be very useful in conjunction with the grenade launchers.


Gallery[]

Trivia[]

  • In the Japanese version of Armored Core 4, Sherring refers to himself with the pronoun "ore."
  • Armored Core 4 establishes that the battle between Anatolia's Mercenary and Sherring took place shortly before the Lynx War whereas Armored Core: A New Order of "NEXT" says it was part of the war.[3]

Appearances[]

References[]

  1. 1.0 1.1 Armored Core 4, Mission: "Sea of Blood"
  2. Armored Core 4, Simulator: Data Pack NDP-B002 ALD-ME, option 1
  3. Armored Core: A New Order of "NEXT", page 234
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