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HELIANTHUS (2)
IE-09: HELIANTHUS
General information
Classification Autonomous Grinder Wheel
Manufacturer Rubicon Research Institute
Affiliation Rubicon Research Institute
Conflicts present Coral War
Real world information
Appearances ARMORED CORE VI FIRES OF RUBICON

The IE-09: HELIANTHUS machine is an Enemy Unit in ARMORED CORE VI FIRES OF RUBICON, manufactured by the Rubicon Research Institute. Referred to as "Autonomous Grinder Wheels" by Ayre, they are evidently leftover construction automatons from the Institute's heyday, likely used for heavy mining and construction operations across Institute City.

After the Fires of Ibis destroyed Rubicon 3, these machines have been left to fester and rot away, yet they remain fully intact, being fueled by the Coral that now swells inside Institute City, allowing them to remain functional on stable energy for over 50 years. They are likely under the control of that very same Coral, which is now ordering these machines to attack any who dare approach the convergence point at the center of the city.

As mining machines, their main method of attacking revolves around spinning and violently ramming into the player at high speeds, but they also have a few other weapons to use to assault their foes. Across their bodies are small holes, which release volleys of slow, high-homing missiles at targets, which can quickly overwhelm and do serious damage to an AC if fighting multiple HELIANTHUS machines at once. Their final attack involves them drifting at an enemy to expose their flank, charging up energy in their hollow cores, then blasting it out in a massive gouge of flame, igniting the ground and anything in their path.

Armament[]

  • Sawblades
  • Missile Launchers
  • Flamethrower

Gameplay[]

The HELIANTHUS is only encountered in two missions. The non-alternate version of "Reach the Coral Convergence," as well as the NG++ mission "Escort the Weaponized Mining Ship," where they are encountered alongside 4 Institute C-Weapon MTs, which are fought in squads of two.

A squadron of 4 of them are found on Reach the Coral Convergence, guarding a hidden part chest containing the IA-C01W2: MOONLIGHT.

These machines are extremely deadly and are often encountered in large groups, making fighting them a difficult task. One potential solution is their vulnerability to missiles. Due to their predictable and often straight-forward movement, missiles often have a very easy time locking on and following these machines, even if they miss on the initial pass.

They are vulnerable to explosive damage, weapons like the napalm launcher can dispose of them quickly.

Gallery[]

Trivia[]

  • The Helianthus is the scientific name for the Common Sunflower. This is likely in reference to how the machine looks when viewed from the side, which very much resembles the flower it gets its name from.[1]
  • These enemies are a likely nod to the Bonewheel Skeleton enemies found throughout From Software's Dark Souls franchise.
  • HELIANTHUS machines are powered by Coral generators, yet do not produce a Coral explosion when destroyed, unlike other C-weapons.

References[]

ARMORED CORE VI FIRES OF RUBICON
Characters AyreC4-621 "Raven"Handler Walter
Branch: ChartreuseKingRavenRaven's Operator
RaD: "Chatty" Stick"Cinder" Carla"Honest" Brute"Invincible" Rummy
Redguns: G1 MichiganG2 NileG3 Wu HuahaiG4 VoltaG5 IguazuG6 RedG7 Hakra
Rubicon Liberation Front: ArshileIndex DunhamLittle ZiyiMiddle FlatwellRing FreddieRokumonsenThumb Dolmayan
Vespers: V.I FreudV.II SnailV.III O'KeeffeV.IV RustyV.V HawkinsV.VI MaeterlinckV.VII SwinburneV.VIII Pater
PCA: PCA CaptainPCA 1st LieutenantPCA 2nd LieutenantPCA Warrant OfficerPCA Chief Sergeant 1st ClsPCA Chief Sergeant 2nd ClsPCA SP CaptainPCA SP 1st LieutenantPCA SP 2nd LieutenantPCA SP Warrant OfficerPCA SP Chief Sergeant 1st ClsPCA SP Chief Sergeant 2nd Cls
Others: ALLMIND (liaison)ColdcallDafeng Student PilotEnforcement SystemKate MarksonMonkey GordoNosaacSullaThomas Kirk
Game mechanics and systems AC Data presetsArenaAssault ArmorAssault BoostAttitude Control SystemData LogsEmblemsEndingsLOGHUNTMissionsNestNew Game PlusOS TuningPartsPulse ArmorPulse ProtectionQuick BoostStaggerSupply SherpaTerminal ArmorTips
Glossary CoralCoral CollapseCoral ReleaseCore TheoryC-WeaponDoserFires of Ibis
Enemies Artillery PlatformsGeneric WeaponryIA-27: GHOSTIE-09: HELIANTHUSMealwormsTracked weapons carriers
Muscle Tracers: AM02: DENOISERAM14: SENTRYIA-05: WEEVILIA-24: KITEMB-0100 CLUTCHMB-0202 TOYBOXMT-E-104MT-J-048
Armored Cores: ASTER CROWNASTGHIKBARREN FLOWERBITTER PROMISEBURN PICKAXECANDLE RINGCANNON HEADCIRCUSDEADSLEDDEEP DOWNDUAL NATUREECHOENTANGLEFULL COURSEGUIDANCEHEAD BRINGERHERMITIA-C01: EPHEMERAIB-C03: HAL 826INFECTIONLIGER TAILLI LONGLOCKSMITHMAD STOMPMILK TOOTHMIND GAMMANIGHTFALLOPEN FAITHRECONFIGSHINOBISTEEL HAZESTEEL HAZE ORTUSTESTER ACTSUBASAUMBER OXYUE YU
Bosses: AAP03: ENFORCERAAP07: BALTEUSAAP07A: ARQUEBUS BALTEUSAAS02: CATAPHRACTAB08: NEPENTHESAH12: HC HELICOPTERAS07: HEAVY WARSHIPEB-0309 STRIDEREC-0804 SMART CLEANERHA-T-102 JUGGERNAUTIA-02: ICE WORMIA-13: SEA SPIDERIB-01: CEL 240IB-07: SOL 644
Locations Rubicon 3
Alean Ocean: Xylem, the Floating City
Belius: BAWS Arsenal No. 2Bona Dea DunesContaminated CityGallia Dam ComplexGrid 086Grid 135Upper Grid 086, Outer ShellThe WallWatchpoint Delta
Central Ice Field: Engebret TunnelHarlov Communications BaseHjalmar MineInstitute CityJorgen Refueling BaseOld Bertram Spaceport (Old Bertram Spaceport Environs) • Unobservable AreaWatchpoint Alpha
Contaminated Zone: Grid 012
Exosphere: LOC Station 31Vascular Plant
Organizations ALLMINDArquebus Corporation (Arquebus Advanced Development Division [Arquebus ADD], Vespers) • Balam Industries (Redguns) • Belius Applied Weapon Systems (BAWS)BranchDafeng Core IndustryElcano FoundryFurlong DynamicsJunker CoyotesMeliniteOverseerPlanetary Closure Administration (PCA)Reuse and Development (RaD)Rubicon Liberation Front (RLF)Rubicon Research Institute (RRI)SchneiderTakigawa HarmonicsVice and Cohen Plasma Laboratory
Others ARMORED CORE VI FIRES OF RUBICON OFFICIAL ART WORKSCreditsPatch NotesSoundtrack30 Minutes Mission