| |
| Impulse | |
| General information | |
| Classification | Human |
| Gender | Male |
| Affiliation and military information | |
| Affiliation | Global Cortex |
| Occupation | Raven |
| Rank | C-2 |
| Craft | AC Stallion |
| Real world information | |
| Appearances | Armored Core 3 |
Impulse is a Raven in Armored Core 3. He is ranked C-2 in the Arena.
AC Stallion[]
AC Stallion
Impulse is not to be underestimated, he puts up a decent fight every time. Stallion is a heavyweight bipedal AC equipped with an overboost core, turn booster extensions, a multi missile launcher, a large rocket launcher, a howitzer and the largest physical blade. The damage potential on this AC is fairly high. The AC is pretty well armored and can move fairly quick with its overboost core.
Parts[]
- Head: MHD-RE/008
- Core: CCM-00-STO
- Arms: CAM-11-SOL
- Legs: CLH-XV-MSGR
- Booster: CBT-FLEET
- FCS: VREX-ST-1
- Generator: CGP-ROZ
- Radiator: RIX-CR14
- Inside: None
- Extension: KEBT-TB-UN5
- Back Unit R: CWR-HECTO
- Back Unit L: MWM-MM16/1
- Arm Unit R: KWB-MARS
- Arm Unit L: KWG-HZL50
Gameplay[]
In-Game Information[]
A young pilot often referred to as Arena's Breeze. His most cherished possession is a white-gold belt buckle that belonged to his father, also a Raven. His close-in combat style emulates his father's and he is well-liked by the older spectators.
Strategy[]
Impulse makes for a flashy opponent that likes to throw himself in repeated assaults at you. Impulse will start firing off rockets from the get go, so make the effort to dodge. He usually alternates between his rockets and his missiles, and he will do this while Overboosting constantly, rushing towards you and repeatedly shooting his howitzer. Despite the weight of his Stallion AC, it equips the FLEET booster - which is the most powerful in the game - offsetting the slowness of the build to a good effect. It also sports a turn booster extension, further complementing its maneuverability. Essentially, Impulse is a heavier, more durable version of Shadow Age, that learned some new tricks and made a more balanced AC. The tactics that were viable for Shadow Age can also be employed against Impulse, though note that Impulse is much more competent and dangerous with his weapon loadout. His parrying blade - although extremely strong - needs Impulse to be at melee range to land at all; staying at a distance will render it useless. The large rockets are very dangerous but not that hard to avoid as long as you stay on the move and keep to the sides of Impulse as much as you can, and multi-missiles are only effective from longer ranges; quickly close the distance to make them miss more. Lastly, Impulse leaves himself open to counterattacks after his jousting attempts. Impulse puts up a good fight but his heaviness and lack of good tracking weapons can prove his undoing.
Gallery[]
Etymology[]
The name Impulse refers to a sudden, strong, urge or desire to act, descriptive of the impulsive combat style of this Raven.
The name Stallion refers to a male horse that has not been gelded (castrated)


