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General information
Classification Vehicle
Appearances Armored Core
Armored Core: Project Phantasma
Armored Core: Master of Arena
Armored Core 2
Armored Core 2: Another Age
Armored Core 3
Silent Line: Armored Core
Armored Core: Nexus
Armored Core: Formula Front
Armored Core: Nine Breaker
Armored Core: Last Raven
Armored Core 4
Armored Core: For Answer
ARMORED CORE VI FIRES OF RUBICON

More commonly known as MT, the Muscle Tracer is a versatile mech design that appears in all Armored Core games.

Overview[]

MTs were originally created as a more efficient mechanized work unit designed to lift heavy loads and function for extended periods of time. They were typically very small and most had legs for movement rather than wheels. Normally walkers in nature, they were originally designed in the civilian sector for construction work and other remedial heavy lifting tasks. It was not long after this that they were used for military applications. It was at this point that many different models and designs were seen from the normal chicken legged walker all the way up to more advanced humanoid battle MTs. This eventually led to the development of the Armored Core, which replaced the MT as the most powerful weapon on the battlefield.

Despite this the MT continued to be produced in large quantities thanks in part to their low production cost. Mainly being cannon fodder, MTs are the most common enemies and range in all shapes and sizes. Lacking the modular design of the Armored Core, MTs are nevertheless varied and can be very powerful opponents in some of the larger models. They are most often deployed with more conventional units.

Types[]

As mentioned above, MTs come in a large assortment of designs. These range from small workers like the ones encountered in Armored Core to the mighty and powerful bosses such as the Devastator or Leviathan. However all MTs follow the same basic break down of design.

  • Security- Small unmanned drones designed to protect an installation and defend it if need be. These tend to be the weakest of all MTs. In numbers however, they can be extremely dangerous if left to themselves.
  • Small- Larger than security models, small MTs are generally seen as annoyances to the AC. They tend to have larger attack capabilities than Security models. In general, it is only a technicality that separates small and security MTs.
  • Medium MTs- The widest array of MTs out there, these MTs tend to be the most common to fight. In general throughout all Armored Core games, there have been a mainstay model of Medium MTs such as the Bishop or the Storch. These enemies are common and are harder to take down than their smaller cousins. The most recurring design is a Reverse Joint model.
  • Battle MTs- A rare lot, battle MTs are much more powerful and tend to be able to easily cripple an AC if left alone for too long. Battle MTs are formidable opponents, especially in groups and should never be taken lightly. Armored Core 3 and Armored Core: Silent Line featured Battle MT which appear similar to AC's (Humanoid Design, Basic Boosting, and even a laser blade in some cases) and is even noted that it is often mistaken for one in Silent Line. They are often referred to as "high-end" models
  • Massive MTs- Rare bosses like the Devastator and Leviathan , Massive MTs appear only late game as boss encounters. Easily rivaling ACs and usually exceeding them, Massive MTs are lords of war whose only weakness is their slow speed. However should an AC stay in their sights long enough, then that AC is history. This is made especially more troublesome in that these behemoths are often encountered in open areas with very little cover.

Armored Core 4 and Beyond[]

The term MT now refers exclusively to smaller quadruped and reverse-legged machines, and should not be confused with Normals or Mobile Fortresses. While produced in large numbers, they are extremely ineffective in dealing with NEXTs.

Armored Core VI: Fires of Rubicon[]

The term MT once again refers to a wide variety of machines, which serve rank-and-file roles for various factions.

Named MTs[]

Medium

Battle

Massive

Gameplay[]

In-game information[]

Armored Core: Last Raven[]

Glossary, Technologies: MTs[]
MTs are humanoid-like machines that were used as the basis for AC development.

Although originally designed with labor-related activities in mind, th MT unit quickly took on a more military role.


Trivia[]

  • The titular Armored Core was developed from Muscle Tracer technology. This can best be seen in the original Armored Core game, where many MTs also share the same humanoid biped design.
  • The term Muscle Tracer has never been explained, but it can be inferred that it describes the control methods of the MT.
  • In Armored Core 3 and Silent Line, there is a trend of mercenary MT pilots that later become Ravens, using the same name for their AC as their previous MT units.
Armored Core (video game)
Arena Enter subpage
Characters BarutazaruBoss SavageCrescent MoonDynamitableFalconHustler OneInvincible QLosvaizeLynx MinxMizuho KamuiMurakumo EscapeeNick KawasakiPeace MakerPuryunu TouriRSpitefulSwiftWarhawkWildcatWhite QueenWolf
Enemies Enter subpage
Locations Avalon CityChemical-Dyne Lab No. 4Chrome Gun EmplacementFortgarden CityGal City (Gal City Office District) • Isaac City (Isaac City Parking GarageIsaac City Power Plant No. 7Isaac City Sewers) • Old Military FacilitySpace Station KaedeRavens' Nest AC Training GroundRavens' Nest HQWhiteland Area Snowy RegionZam City
Missions Enter subpage
Organizations Chemical-Dyne Co.ChromeMurakumo MillenniumGuardsRavens' NestStruggleImminent Storm
Parts Enter subpage
Technologies Armored CoresBiological WeaponsHuman PLUSMuscle Tracers
Others CreditsEmblemsMailSoundtrack - Armored Core Original Music Files
Armored Core 3
Arena Enter subpage
Characters AceAdieuApple BoyAsterAsylumBack BreakerBad BrainBarchettaBBBilboBisonBrassBremenCallerCascadeCastdownChain ImpactCitizen No. 0824-FK3203 (Player character)ClaizenCold HeartComebackThe ControllerCypressDoralDucksEndymionExileFanaticFanfareFaustFixerFlare-UpFlying FixFragileGaidozGrand ChiefHard EdgeHostileHozumiHuntressImpulseKalchasMidasMilky WayNocturneOXParadoxParanoiaPass AheadPylonReginaRoyal MistSandovalScyllaShadow AgeSnakewoodSpartanStrasbourgStreet EnemySuburban KingSweet SweeperTerraThunder HouseTrafalgarTrooperTsukuyoTwinhead-BTwinhead-WValkyrieVectorViceWake UpYellow Boat
Portable-exclusive: 13
Enemies Enter subpage

AepyornisAix FurAntler MossB7723CB988A C-TypeB988A M-TypeBalsam MBamakuruBlue OspreyController AgentsD-C003-AD-C021-SD-C101-DD-C301-PDigiFiend NBFly Paper MGFour Sit LFuryukuGibbonGlide CobraGoshawkGrand Rock-S26Growl GGureiboaGustav Mk-7KabaruriHokumosuMaindefuniaMoreMPTA2NoizamufuraiPond SkaterPufferQuadruped Form GQuadruped Form MSea GoblinSealing GunnerSukutamu Form CSukutamu Form DSupaido GTabaniddoU-IzaruWaelder

Gameplay mechanics Exceed OrbitsOP-INTENSIFYOver Boost
Locations Avalon HillLayered
Missions Enter subpage

"Assault Crest Facility" • "Attack Mirage Forces" • "Bomb Disarmament" • "Defend Crest HQ" • "Defend Energy Reactor" • "Defend Helicopter Crew" • "Defend Naire Bridge" • "Defend Personnel Convoy" • "Defend Ruglen Laboratory" • "Defend Testing Grounds" • "Defend the Arena" • "Defend the Monorail" • "Defend Water Processors" • "Destroy Computer" • "Destroy Escaping MT" • "Destroy Germ Canisters" • "Destroy Gun Emplacements" • "Destroy Kisaragi Forces" • "Destroy Massive MT" • "Destroy Massive Weapon" • "Destroy Naire Bridge" • "Destroy the AC" • "Disable Pulse Generators" • "Disable Radar Equipment" • "Disable Security System" • "Distract Union Defenses" • "Eliminate Infiltrators" • "Eliminate Intruders" • "Eliminate the Bombers" • "End Employee Rebellion" • "End Employee Standoff" • "Eradicate Life Forms" • "Escort Transport" • "Infiltrate Layered Hub" • "Infiltrate Rehito Lab" • "Investigate Magna Ruins" • "Investigate Water Swells" • "MT Training Exercise" • "Prevent Capsule Theft" • "Protect Crest Convoy" • "Raven Test" • "Recover Data Capsules" • "Recover Ship Cargo" • "Rescue the Survey Team" • "Safeguard Alloy Sample" • "Safeguard Water Supply" • "Secure the Mine" • "Secure Trene City" • "Steal the Access Program"

Organizations Crest IndustriesGlobal CortexKisaragiMirageUnion
Parts Enter subpage
Technologies Armored CoresExceed OrbitsMuscle TracersOP-INTENSIFY
Others CreditsEmblemsMailArmored Core 3 Original SoundtrackArmored Core 10 Works Complete File
Silent Line: Armored Core
Arena Enter subpage
Characters IBISMobius
Enemies Enter subpage
Locations LayeredSilent Line
Missions Enter subpage
Organizations Artificial Intelligence OfficeCrest IndustriesGlobal CortexKisaragiMirage
Parts Enter subpage
Technologies Armored CoresMuscle TracersOP-INTENSIFY
Others CreditsEmblemsMailSoundtrackArmored Core 10 Works Complete File
Armored Core: Last Raven
Arena Enter subpage
Characters BoltCaspianCerberus GarmCrowEd WeiszEvangelG. FaustGreen HornJack-OJousterThe Last RavenMollycoddleMumuPrincipalRim FireShadeSheila CaldwellSorcererTriturateVola-VolantWanton BuskerZinaidaZuben El GenubiΩ (Omega)
Enemies Enter subpage
Gameplay mechanics HeatNight VisionOver BoostPart BreakageTuning
Locations Airsul DamArea-R11 AC GarageCamp FortherdCirc-CityDiorgan Distribution CenterGarav DesertHordess Mining SiteOld Nire Industrial AreaQuerr Energy PlantRuga TunnelSeil Hydroelectric PlantSinus AirstripTartrus HeadquartersTriton Ecoactivity Center"Underneath Circ-City" (Internecine)Versurs HighlandWalter Material Storage Site
Missions Enter subpage
Organizations AllianceAlliance Tactical UnitCrest IndustriesKisaragiMirageNavisRavens' ArkVertex
Parts Enter subpage
Technologies AMIDAsArmored CoresInternecineLeviathansMuscle TracersPulverizersUnmanned Suicide Weapons "Unknowns"VR Arena
Others CreditsEmblemsMailSoundtrack
ARMORED CORE VI FIRES OF RUBICON
Characters AyreC4-621 "Raven"Handler Walter
Branch: ChartreuseKingRavenRaven's Operator
RaD: "Chatty" Stick"Cinder" Carla"Honest" Brute"Invincible" Rummy
Redguns: G1 MichiganG2 NileG3 Wu HuahaiG4 VoltaG5 IguazuG6 RedG7 Hakra
Rubicon Liberation Front: ArshileIndex DunhamLittle ZiyiMiddle FlatwellRing FreddieRokumonsenThumb Dolmayan
Vespers: V.I FreudV.II SnailV.III O'KeeffeV.IV RustyV.V HawkinsV.VI MaeterlinckV.VII SwinburneV.VIII Pater
Others: ALLMIND (liaison)ColdcallDafeng Student PilotEnforcement SystemKate MarksonMonkey GordoNosaacSullaThomas Kirk
Game mechanics and systems AC Data presetsArenaAssault ArmorAssault BoostAttitude Control SystemData LogsEmblemsLOGHUNTMissionsNestNew Game PlusOS TuningPartsPulse ArmorPulse ProtectionQuick BoostStaggerSupply SherpaTerminal ArmorTips
Glossary CoralCoral CollapseCoral ReleaseCore TheoryC-WeaponDoserFires of Ibis
Enemies GhostsMuscle Tracers
Armored Cores: ASTER CROWNASTGHIKBARREN FLOWERBITTER PROMISEBURN PICKAXECANDLE RINGCANNON HEADCIRCUSDEADSLEDDEEP DOWNDUAL NATUREECHOENTANGLEFULL COURSEGUIDANCEHEAD BRINGERHERMITIA-C01: EPHEMERAIB-C03: HAL 826INFECTIONLIGER TAILLI LONGLOCKSMITHMAD STOMPMILK TOOTHMIND GAMMANIGHTFALLOPEN FAITHRECONFIGSHINOBISTEEL HAZESTEEL HAZE ORTUSTESTER ACTSUBASAUMBER OXYUE YU
Bosses: AAP03: ENFORCERAAP07: BALTEUSAAP07A: ARQUEBUS BALTEUSAAS02: CATAPHRACTAB08: NEPENTHESAH12: HC HELICOPTERAS07: HEAVY WARSHIPEB-0309 STRIDEREC-0804 SMART CLEANERHA-T-102 JUGGERNAUTIA-02: ICE WORMIA-13: SEA SPIDERIB-01: CEL 240IB-07: SOL 644
Locations Rubicon 3
Alean Ocean: Xylem, the Floating City
Belius: BAWS Arsenal No. 2Bona Dea DunesContaminated CityGallia Dam ComplexGrid 086Grid 135Upper Grid 086, Outer ShellThe WallWatchpoint Delta
Central Ice Field: Engebret TunnelHarlov Communications BaseHjalmar MineInstitute CityJorgen Refueling BaseOld Bertram Spaceport (Old Bertram Spaceport Environs) • Unobservable AreaWatchpoint Alpha
Contaminated Zone: Grid 012
Exosphere: LOC Station 31Vascular Plant
Organizations ALLMINDArquebus Corporation (Arquebus Advanced Development Division [Arquebus ADD], Vespers) • Balam Industries (Redguns) • Belius Applied Weapon Systems (BAWS)BranchDafeng Core IndustryElcano FoundryFurlong DynamicsJunker CoyotesMeliniteOverseerPlanetary Closure Administration (PCA)Reuse and Development (RaD)Rubicon Liberation Front (RLF)Rubicon Research Institute (RRI)SchneiderTakigawa HarmonicsVice and Cohen Plasma Laboratory
Others CreditsPatch NotesSoundtrack30 Minutes Mission
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