Infobox Otsdarva.png
Otsdarva
General information
Japanese name オッツダルバ (Ottsudaruba)
Other names Maximilian Thermidor
Classification Human
Gender Male
Affiliation and military information
Affiliation Collared,
Omer Science Technology (formerly Rayleonard),
ORCA
Occupation Lynx
Rank Collared: Rank 1
Craft NEXT Stasis
Eras present Economic War
Real world information
Appearances Armored Core: For Answer,
Armored Core: A New Order of "NEXT",
Armored Core Designs 4 & for Answer
Voice actor English: Kyle Hebert,[1]
Japanese: Junichi Suwabe

Otsdarva is a Lynx working for Omer Science Technology during the Economic War. A combat genius, he is the company's trump card and Collared's top-ranked Lynx.

Information[edit | edit source]

Serving as Collared's top Lynx pilot, he has had considerable experience on the battlefield and this very clearly shows since his second appearance in the mission Defeat White Glint. He is ultimately one of the few pilots capable of defeating Anatolia's Mercenary and he expresses confidence in having surpassed his abilities. During either this mission or Defend Line Ark, his NEXT ends up sinking into the ocean due to a disabled main booster and is presumed to be KIA. It is later revealed in the final missions down the ORCA and Destruction paths that Otsdarva had faked his death and assumed the role of Maximilian Thermidor. Whether this was intentional or not, The League's leadership is also leading ORCA.

Quotes[edit | edit source]

"Clear Former Chinese Shanghai"[edit | edit source]

Condition English Japanese Audio
Start of mission, second line "Ready to go yet? Don't get too nervous now. I'm not babysitting you on this operation." "準備できているな? 貴様. まあ、精々気張ることだな. 尻拭いなど、あまり趣味じゃない" -
First contact with enemy 051AO80-AKs "Hah, frontal shielding..." "前面のみのシールドとはな" -
Stasis makes contact with enemy Giga Base "This thing is rusted to the core... I'm amazed it's still alive and kicking." "脳みそまでカビたか. それでよく生きられたものだ" -
Mission accomplished with the player NEXT's AP higher than 50% "Looks like mission accomplished. Well, it is what it is." "ミッション完了か. まあ、ありじゃないか、貴様" -
Mission accomplished with the player NEXT's AP between at least 50% and higher than 10% "Hmph. So that's it huh. Worthless foes and useless allies. What a farce." "これで終わりか. 下らない敵と、下らない味方. まるでファルスだ" -
Mission accomplished with the player NEXT's AP at 10% and lower "Mission complete' huh. I'd rather go solo than cooperate with the likes of you." "コンプリートか. それにしても・・・まるで空気だな、貴様は" -
Stasis' AP falls to 50% "What, are you enjoying the view or something? This is Stasis. I'm out of here. What a waste of time." "何をちんたらやっている・・・ステイシス、帰還するぞ. 時間の無駄だ" -
The player is defeated while Stasis is still fighting "Are they still manufacturing these Normals? What is this, a museum? How quaint, you call yourself a Lynx." "ノーマルていどに遅れをとるとはな. リンクスを名乗るなよ、貴様" -

"Defeat White Glint"[edit | edit source]

Condition English Japanese Audio
NPC line after opening cutscene "Hmph. So it's Fiona Jarnefeldt. What right have you to speak? You who brought down Anatolia!" "フン、フィオナ・イェルネフェルトか. アナトリア失陥の元凶が、何を偉そうに" -
- "You can fight, I'll give you that. All those fancy aerial maneuvers won't save you." "いけるな?貴様. まあ、空気で構わんがな" -
- "White Glint... all those silly legends. They die today. I've surpassed you, and now I'll prove it." "ホワイト・グリント・・・大袈裟な伝説も、今日で終わりだ. 進化の現実ってやつを教えてやる" -
White Glint's AP falls to 50% "Main booster malfunction?! Is that what you were aiming for? I've hit the water! Boosters won't engage! Hull breach? Damn it, I'm taking on water! No! I can't go down here! Not now!" "メインブースタがイカれただと! 狙ったか、ホワイト・グリント! よりによって海上で・・・クッ、ダメだ、飛べん! ・・・浸水だと? 馬鹿な、これが私の最期と言うか! 認めん、認められるか、こんなこと" -
The player is defeated while Stasis is still fighting "What garbage. You're not even worth my time." - -

"Defend Line Ark"[edit | edit source]

Condition English Japanese Audio
Opening cutscene, first line "Those slimy politicians, with all of their empty calls to arms. "In the name of liberty." I'll sink the whole lot of you to the bottom of the ocean. You ready, Fragile?" "政治屋ども. リベルタリア気取りも今日までだな. 貴様らには水底が似合いだ. いけるな?フラジール" -
Opening cutscene, third line "Hmph. Good to hear. Move out" "フン・・・それはよかった. じゃ、いこうか" -
Otsdarva is defeated "What?! The main boosters have cut out! Damn it, I'm sinking! I can't go down like this!" "クッ、メインブースタが完全に逝ってやがる. ダメだ、沈んでいく・・・こんなものが私の最期か・・・" -
The player NEXT's AP falls to 60% "Are you lost out there or something? Rookie Lynx. You bore me." - -
The player is defeated by Otsdarva "Got some rust in your joints? Or are you just a third-rate Lynx?" - -

Condition English Japanese Audio
Opening cutscene, first line "Those slimy politicians, with all of their empty calls to arms. "In the name of liberty." I'll sink the whole lot of you to the bottom of the ocean. You ready, Fragile?" "政治屋ども. リベルタリア気取りも今日までだな. 貴様らには水底が似合いだ. いけるな?フラジール" -
Opening cutscene, third line "Hmph. Good to hear. Move out" "フン・・・それはよかった. じゃ、いこうか" -
The player NEXT's AP falls to 60% "Are you lost out there or something? Rookie Lynx. You bore me." - -
The player is defeated by Otsdarva "Got some rust in your joints? Or are you just a third-rate Lynx?" - -

"Attack on Arteria Cranium" (Hard Mode)[edit | edit source]

Condition English Japanese Audio
First contact with Stasis "The man called Thermidor has already passed. The man standing before you is Rank 1, Otsdarva." "テルミドールは既に死んだ. ここにいるのは、ランク1、オッツダルヴァだ" (Terumidōru wa sudeni shinda. Koko ni iru no wa, ranku ichi, Ottsudaruba da) -
The player is defeated by Otsdarva "You call yourself an ORCA now? You're getting ambitious. Leave the rest to them." - -

"Occupation of Arteria Carpals"[edit | edit source]

Condition English Japanese Audio
NPC line after Roadie's "Maybe it's just an animal. Can it even understand what we're saying?" "所詮は獣だ. 人の言葉も解さんだろう" -
The player is defeated by Otsdarva "You reap what you sow. This is for sullying ORCA's name!" - -

NEXT Stasis[edit | edit source]

Piloted by Otsdarva; formerly associated with Rayleonard, the Omer made TYPE-LAHIRE NEXT is equipped with parts that have a fair resemblance to that of Zanni's NEXT, Roughcut, in armament. With an overall intermediate to high performance, the blue and grey Stasis stands firm for its position as the rank 1 NEXT.

Stasis
Classification: NEXT Designer: Otsdarva
NEXT Schematic ACFA Stasis.jpg

Front: -
Left: -
Right: -
Rear: -
Center: -

ATK:
MOB:
DEF:
AP:

Parts:

Head: HD-LAHIRE
Core: CR-LAHIRE
Arms: AM-LAHIRE
Legs: LG-LAHIRE
FCS: FS-LAHIRE
Generator: GN-LAHIRE

Main Booster: CB-LAHIRE
Back Booster: LB-LAHIRE
Side Booster: AB-LAHIRE
Overed Booster: KRB-LAHIRE

R Arm Unit: AR-O700
L Arm Unit: ER-O705
R Back Unit: MP-O901
L Back Unit: RD03-PANDORA

Shoulder Unit: -
R Hanger Unit: -
L Hanger Unit: -

Stabilizer:

Head Top: -
Head R Side: -
Head L Side: -
Core R Upper: -
Core L Upper: -
Core R Lower: CR-LAHIRE-OPT01
Core L Lower: -
Arm Right: -
Arm Left: -

Legs Back: -
Legs R Upper: -
Legs L Upper: -
Legs R Middle: -
Legs L Middle: -
Legs R Lower:
Legs L Lower: -

Tuning:

Capacity:

Load: -
Energy Output: -
Energy Capacity: -
KP Output: -

Attack:

Maneuverability: -
Firing Stability: -
Aim Precision: -
Energy Weapon Skill: -

Acquisition:

Lock Speed: -
Missile Lock Speed: -
Radar Refresh Rate: -
ECM Resistance: -

Primal Armor:

Rectification (Head): -
Rectification (Core): -
Rectification (Arms): -
Rectification (Legs): -

Boost:

Horizontal Thrust (Main Booster): -
Vertical Thrust: -
Horizontal Thrust (Back Booster): -
Horizontal Thrust (Side Booster): -

Special Boost:

Quick Boost (Main Booster): -
Quick Boost (Back Booster): -
Quick Boost (Side Booster): -
Overed Boost Thrust: -

Control:

Stability (Head): -
Stability (Core): -
Stability (Legs).: -
Turning Ability: -
Stats:

AP:
General Firepower:
Anti-PA Capability:
Combat Range:
Ballistic Defense:
Energy Defense:
PA Capability:
Stability:
Energy Recovery:

Average Speed:
Boost Duration:
Turning Ability:
Lock-on Capability:
Detection Ability:
Total Weight:
Maximum Load:
Total EN Cost:
Energy Supply:

Paint:

Head:

Pattern: Default
Main: 0 / 18 / 28
Sub: 0 / 3 / 7
Support: 0 / 5 / 10
Optional: 65 / 55 / 55
Joint: 20 / 20 / 20
Device: 112 / 92 / 95
Eye: 76 / 97 / 255

Core:

Pattern: Default
Main: 0 / 18 / 28
Sub: 0 / 3 / 7
Support: 0 / 5 / 10
Optional: 65 / 55 / 55
Joint: 20 / 20 / 20
Device: 112 / 92 / 95

R Arm:

Pattern: Default
Main: 0 / 18 / 28
Sub: 0 / 3 / 7
Support: 0 / 5 / 10
Optional: 65 / 55 / 55
Joint: 20 / 20 / 20
Device: 112 / 92 / 95

L Arm:

Pattern: Default
Main: 0 / 18 / 28
Sub: 0 / 3 / 7
Support: 0 / 5 / 10
Optional: 65 / 55 / 55
Joint: 20 / 20 / 20
Device: 112 / 92 / 95

Legs:

Pattern: Default
Main: 0 / 18 / 28
Sub: 0 / 3 / 7
Support: 0 / 5 / 10
Optional: 65 / 55 / 55
Joint: 20 / 20 / 20
Device: 112 / 92 / 95

R Arm Unit:

Pattern: Default
Main: 0 / 5 / 5
Sub: 0 / 1 / 2
Support: 73 / 64 / 64
Optional: 75 / 55 / 55

L Arm Unit:

Pattern: Default
Main: 0 / 5 / 5
Sub: 0 / 1 / 2
Support: 73 / 64 / 64
Optional: 75 / 55 / 55

R Back Unit:

Pattern: Default
Main: 0 / 5 / 5
Sub: 0 / 1 / 2
Support: 73 / 64 / 64
Optional: 75 / 55 / 55

L Back Unit:

Pattern: Default
Main: 0 / 5 / 5
Sub: 0 / 1 / 2
Support: 73 / 64 / 64
Optional: 75 / 55 / 55

Shoulder:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

R Hanger Unit:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

L Hanger Unit:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Head Top:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Head R Side:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Head L Side:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Core R Upper:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Core L Upper:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Core R Lower:

Pattern: Default
Main: 128 / 128 / 128
Sub: 128 / 128 / 128
Support: 128 / 128 / 128
Optional: 128 / 128 / 128

Core L Lower:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Arm Right:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Arm Left:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Legs Back:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Legs R Upper:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Legs L Upper:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Legs R Middle:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Legs L Middle:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Legs R Lower:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -

Legs L Lower:

Pattern: -
Main: -
Sub: -
Support: -
Optional: -


Gameplay[edit | edit source]

Otsdarva is an Armored Core: For Answer NPC. He first appears in "Clear Former Chinese Shanghai" as an optional partner taking 60% of the mission reward. Later on in Chapter 2, the player (pilot of the NEXT Strayed) must side with either the League in "Defeat White Glint" or with Line Ark in "Defend Line Ark." If the player helps the League, then Stasis and Strayed will have a 2-on-1 battle against White Glint until Stasis apparently falls to White Glint in a scripted event, leaving Strayed to complete the mission alone. In "Defend Line Ark," on the other hand, Stasis is instead joined by Fragile in a 2-on-2 battle against White Glint and Strayed. Otsdarva disappears afterwards in both outcomes, faking his demise to return to ORCA as its leader, Maximillian Thermidor.[2]

He is also the final opponent for Collared Order Matches wherein the rewards for defeating him are 200,000C, his emblem, the CR-LAHIRE-OPT01 and CR-LAHIRE-OPT02 stabilizers, 15 units of FRS memory, and the schematic for Stasis.

Order Match profile[edit | edit source]

Formerly from Rayleonard, this is Omer's trump card. His home is the battlefield, where he developed ingenious battle strategies. His mid-range attack style ignores all limitations of his LAHIRE frame, evidence of his estrangement from Omer.[3]


Partner profile[edit | edit source]

Undoubtedly Collared's most powerful NEXT.[4]


Strategy[edit | edit source]

The following information is "gray area" content, meaning that the information may not have been verified, and the format of the writing may not follow quality standards. It could also be original research by fans. What is written below may even be speculation or mere opinions, or both. Read at your own risk.

Note that if you manage to get Stasis stuck within the Line ark central structure, all these advices are useless. Assault Armor, grenades, even large missiles, as long as he stays stuck, all you have to do is to close your eyes and pull the trigger.

Strengths: As his rank suggests, he is a skilled opponent and good at taking advantage of Stasis's strengths. You will face him in the mission "Defend Line Ark", "Attack Arteria Cranium (hard mode) and "Occupation Aeteria Carpals". His strategy is to outmaneuver the opponents and shoot them apart while they can't shoot back.

In his Left hand, he has equipped an ER-0705, a powerful mid-range laser bazooka with impressive attack power and stunning rate of fire. In his Right hand, an assault rifle type AR-0700, gives him a reliable secondary weapon with moderate rate of fire, average power and good Anti-PA abilities.

Sometimes he will take Stasis away from the hotspot and use its back-mounted missile launcher, type MP-0901, a weapon that launches 4 accurate and mobile missiles vertically.

He will then run down to hit the target when it tries to evade the missiles, either way, the one he's aiming for is either going to get hit by the missiles, a high power laser round and a burst from his assault Rifle, or all three, in the worst case maybe even an AA attack. The best thing to do is to OB away or use flares while constantly keeping an eye on Stasis's movement. He can inflict a lot of pain if you don't take him down quickly, so in essence, the battle will always be a damage race.

Weaknesses: Otsdarva is Rank 1 for a reason, he is very good at dodging, almost no weapons can hit him when he's in the QB rave mood. HOWEVER, these intense QB sequences does deplete Stasis's energy reserves quite quickly, and he will occasionally fall to the ground/water after boosting around a lot, that's the GO. As Stasis's vertical EN cost is just above the NEXT's recharge rate, his boosters will use up all new energy preventing QB, while the boosters also keeps his speed of decent slow. Missile weaponry is useful to distract Otsdarva to deplete Stasis's EN, due to their low damage, one should not use them to damage him while he falls.

_____________________________________________________________________________________________

Main Strategy: Due to his light armor and their large blast radius, grenades are efficient at close range (150-250 metres) after using machine guns to deplete his PA, preferably while he is still working to get away from your missiles, bazookas are also great against him while he falls, especially the shotgun ones retrieved from Wonderful Body (Don Colonel ) as their total damage allows them to do more damage per round than any other solid shell weapon.

Energy based weapons are not advised due to their either good PA penetration but relatively low damage, high damage and good penetration, outweighed by low velocity as well as low ammo count, or their great damage and incredible PA attenuation, which is outweighed by their high weight and generally extreme EN requirements, which will make it impossible for the player to keep up with Stasis in a speed race that Otsdarva will force the player into.

If the player still wants to beat him with EN weaponry, the best choice might be the ER-0705 laser bazooka due to its (for an EN weapon) low EN use and weight compared to power, as well as quick re-fire rate, allowing a lot of damage to be inflicted within a short period of time. The best thing to do might actually be to enter the Design option and copy Stasis, then switch the main and back boosters to the Latona ones, while grabbing some of the PA tune points and put them where deemed useful.

To make it simple, get Stasis's EN low using light missiles, deplete its PA with machine guns and then make full use of the situation by blowing it sky high using light grenades or other high powered weaponry.


Gallery[edit | edit source]

Trivia[edit | edit source]

  • Both Stasis and Themidor's NEXT, Unsung use the ER-O705 energy rifle on the L arm unit and the MP-O901 PM missile launcher on the R Back unit.
  • Preview versions of Stasis use Omer's RDF-O200 radar whereas the final in-game model uses the Interior Union's RD03-PANDORA.
  • Otsdarva is featured as an antagonist in all three paths.
  • Stasis is one of several Armored Cores to have been made into a Kotobukiya model kit.

Appearances[edit | edit source]

References[edit | edit source]

  1. Kyle Hebert's website (defunct)
  2. Armored Core: For Answer, Mission: "Defeat White Glint" debriefing
  3. Armored Core: For Answer, Order Match: Collared Rank 1
  4. Armored Core: For Answer, Mission: "Clear Former Chinese Shanghai" Otsdarva partner profile

Speculation[edit | edit source]

The following information is "gray area" content, meaning that the information may not have been verified, and the format of the writing may not follow quality standards. It could also be original research by fans. What is written below may even be speculation or mere opinions, or both. Read at your own risk.

  • Otsdarva may have been the inspiration for Ostrava of Boletaria in FROM Software's other game, Demon Souls.
  • Otsdarva and Stasis were not found when searching at the place they were seen go down at Line Ark, suggesting that he faked the booster malfunction in order to secretly return to ORCA.
  • Being an Omer unit, the early version of Stasis's use of an RDF-O200 instead of an RD03-PANDORA is a questionable part choice, although the mention of "estrangement from Omer" is thought to be an explanation to this.
  • Stasis was originally suppose to enter the Arteria Cranium after the defeat of the two NEXTs, making his appearance similiar to Celo after 00-ARETHA's defeat.
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