Armored Core Wiki
For the original owner of the "Raven" callsign, see here
C4-621 "Raven"
General information
Japanese name 強化人間 C4-621 レイヴン
Other names Buddy,
Freelancer,
G13,
Liberator of Rubicon (ending-dependent),[1]
Monster who Burned the Stars (ending-dependent),[2]
Tourist,
Wallclimber,[3][4]
Wormkiller[3]
Classification Augmented Human
Affiliation and military information
Affiliation Ayre,
Handler Walter
Occupation AC pilot
Rank Redguns: G13 (honorary)
Craft AC LOADER 4 (default),
AC of player choice
Eras present Coral War
Real world information
Appearances ARMORED CORE VI FIRES OF RUBICON
Voice actor None

Augmented Human C4-621, aka "621", is a mercenary Armored Core pilot active during the Coral War. 621 has undergone extensive biological and cybernetic operations which augmented piloting skills and limited ability to experience human emotions.[5][6] "C4" refers to the fourth generation of Augmented Humans, while "621" is a serial designation.

Under the broker Handler Walter, 621 travels to Rubicon 3 to operate as an independent mercenary — one not tied to the corporations, the local resistance group, or the other powers on Rubicon. Shortly after arrival, 621 takes the callsign "Raven" from an AC wreckage, and Walter's direction not only leads to forming connections with the planet's various clashing factions but also establishing a seemingly inexplicable bond with the mysterious Rubiconian Ayre.

Biography[]

Screenshot ACVI Story Trailer 621 body bag

621 on an operating table

621 is acquired by Walter sometime after a combat operation involving 617, 619, and 620. As 621 lays on an operating table, Walter promises to give 621 a reason to exist.[7][8]

Upon arrival on the Southern Belius area of Rubicon 3, 621 is tasked with scavenging from Armored Core wrecks a mercenary license that they can use as a cover identity on the planet. Eventually 621 finds one with the callsign "Raven."[9]

Afterwards, Walter has 621 take an open call by the Arquebus Group to destroy an AC intended for Balam Industries' Redguns unit. Its destruction is then used by Walter to negotiate a job to support the Redguns in attacking the Rubicon Liberation Front-controlled Gallia Dam Complex.[10] Under the supervision of the Redguns commander G1 Michigan, 621 joins G4 Volta and G5 Iguazu on the field as "G13," a callsign considered by the Redguns to be unlucky. As the operation starts, Walter insists on calling 621 by serial designation rather than G13 and tells them not to learn bad manners from the Redguns, who are ultimately impressed by 621's performance to the point that Michigan makes G13 an honorary callsign for 621.[11]

After 621's victory against a gargantuan RLF mobile resource base and Handler Walter's subsequent campaigning,[12] they are hired by the Arquebus Corporation to join the Vespers for Operation Wallclimber, an offensive against the RLF stronghold The Wall. Following V.II Snail's plan, 621 destroys key defenses and reaches the top, whereupon they are joined by Vespers squad leader V.IV Rusty in defeating an HA-T-102 JUGGERNAUT, thereby marking the operation a success. In a private debriefing, Rusty confides to 621 that Arquebus intended to sacrifice independent mercenaries in the operation; the Vespers would enter only once the mercenaries had died clearing the way. 621's surprising survival has brought the attention of both the higher-ups and Rusty himself,[13] and gained them renown on Rubicon as the "Wallclimber."[3][4]

Screenshot ACVI MissionAttackTheWatchpoint Ending shot

621 on LOADER 4 observing the Coral leaving Watchpoint Delta; the AC itself is player-determinant

Following an investigation of a BAWS facility,[14] Walter instructs 621 to attack the Planetary Closure Administration-occupied Watchpoint Delta as part of a personal request by a "friend" of Walter's. In the ensuing sortie, 621 defeats the PCA security and the AC pilot Sulla, and inflicts damage to the facility that causes a surge of Coral unexpected by Walter and knocking 621 unconscious. Upon awakening, 621 inexplicably obtains an audial bond with Ayre, a disembodied Rubiconian who helps 621 gather their bearings then provides mission support for the subsequent battle against the PCA's AAP07: BALTEUS.[15]

On returning to base, 621 reveals the situation with Ayre to Walter, who dismisses it as a side effect of 621's enhancement surgery then shifts their attention to how the Coral surge from the Watchpoint is now heading towards Rubicon's Central Ice Field. At Ayre's request, she and 621 agree to maintain Contact as Ayre seeks to follow the struggle over Rubicon's Coral to its conclusion.[16]

Armored Cores[]

While the player can use a wide range of customized ACs, there are several presets in the game that may be considered 621's "canon" ACs. All use the FCS-G1/P01 FCS and the AG-J-098 JOSO generator.

LOADER 4[]

LOADER 4 is a tan and gray RaD Scout C-2000 AC used by 621 to enter Rubicon 3. It wields a Balam assault rifle, a Furlong missile launcher and a Takigawa pulse blade.

LOADER 4
General information
Japanese name -
Classification Armored Core
Parts (Units)
R-Arm Unit RF-024 TURNER
L-Arm Unit HI-32: BU-TT/A
R-Back Unit BML-G1/P20MLT-04
L-Back Unit [NOTHING]
Parts (Frame)
Head HC-2000 FINDER EYE
Core CC-2000 ORBITER
Arms AC-2000 TOOL ARM
Legs 2C-2000 CRAWLER
Parts (Inner)
Booster BST-G1/P10
FCS FCS-G1/P01
Generator AG-J-098 JOSO
Expansion [NOTHING]
Specs
Regulation 1.00 1.01 1.02.1 1.03 1.03.1 1.04 1.04.1 1.05 1.06 1.06.1 1.07 1.07.1 1.07.2 1.08.1
AP - 9,080 - - 9,080 - - - - - 9,080 - - -
Defensive Performance - 1,063 - - 1,063 - - - - - 1,063 - - -
Anti-Kinetic Defense - 1,083 - - 1,083 - - - - - 1,083 - - -
Anti-Energy Defense - 1,034 - - 1,034 - - - - - 1,034 - - -
Anti-Explosive Defense - 1,073 - - 1,073 - - - - - 1,073 - - -
Attitude Stability - 1,502 - - 1,552 - - - - - 1,602 - - -
Attitude Recovery - 87 - - 127 - - - - - 127 - - -
Target Tracking - 89 - - 89 - - - - - 89 - - -
Boost Speed - 306 - - 326 - - - - - 326 - - -
QB Speed - 313 - - 328 - - - - - 328 - - -
QB EN Consumption - 480 - - 480 - - - - - 480 - - -
QB Reload Time - 0.60 - - 0.60 - - - - - 0.60 - - -
EN Capacity - 2,200 - - 2,300 - - - - - 2,300 - - -
EN Supply Efficiency - 5,637 - - 5,637 - - - - - 5,637 - - -
EN Recharge Delay - 1.39 - - 1.39 - - - - - 1.39 - - -
Total Weight - 55,200 - - 55,200 - - - - - 55,200 - - -
Total Arms Load - 5,360 - - 5,360 - - - - - 5,360 - - -
Arms Load Limit - 13,300 - - 13,300 - - - - - 13,300 - - -
Total Load - 38,900 - - 38,900 - - - - - 38,900 - - -
Load Limit - 53,700 - - 53,700 - - - - - 53,700 - - -
Total EN Load - 1,685 - - 1,685 - - - - - 1,685 - - -
EN Output - 2,678 - - 2,678 - - - - - 2,678 - - -
Price N/A


TENDERFOOT[]

TENDERFOOT is a customized Balam 012 MELANDER C3 model colored indigo blue with bright red stripe accents, particularly on the gun and/or gun barrel, and marked for the Redguns' G13. As a variation of the MELANDER model, it is a middleweight bipedal with a balanced loadout. It shares the same internals and weapons as LOADER 4.

TENDERFOOT
General information
Japanese name
Classification Armored Core
Parts (Units)
R-Arm Unit RF-024 TURNER
L-Arm Unit HI-32: BU-TT/A
R-Back Unit BML-G1/P20MLT-04
L-Back Unit [NOTHING]
Parts (Frame)
Head HD-012 MELANDER C3
Core BD-012 MELANDER C3
Arms AR-012 MELANDER C3
Legs LG-012 MELANDER C3
Parts (Inner)
Booster BST-G1/P10
FCS FCS-G1/P01
Generator AG-J-098 JOSO
Expansion [NOTHING]
Specs
Regulation 1.00 1.01 1.02.1 1.03 1.03.1 1.04 1.04.1 1.05 1.06 1.06.1 1.07 1.07.1 1.07.2 1.08.1
AP - 9,690 - - 9,690 - 9,690 - 9,790 - 10,070 - - -
Defensive Performance - 1,164 - - 1,164 - 1,164 - 1,164 - 1,164 - - -
Anti-Kinetic Defense - 1,202 - - 1,202 - 1,202 - 1,202 - 1,202 - - -
Anti-Energy Defense - 1,105 - - 1,105 - 1,105 - 1,105 - 1,105 - - -
Anti-Explosive Defense - 1,187 - - 1,187 - 1,187 - 1,187 - 1,187 - - -
Attitude Stability - 1,584 - - 1,704 - 1,704 - 1,704 - 1,704 - - -
Attitude Recovery - 85 - - 121 - 121 - 122 - 123 - - -
Target Tracking - 95 - - 95 - 97 - 97 - 97 - - -
Boost Speed - 303 - - 323 - 322 - 323 - 323 - - -
QB Speed - 310 - - 323 - 322 - 323 - 324 - - -
QB EN Consumption - 465 - - 465 - 465 - 465 - 466 - - -
QB Reload Time - 0.60 - - 0.60 - 0.60 - 0.60 - 0.60 - - -
EN Capacity - 2,200 - - 2,300 - 2,300 - 2,300 - 2,300 - - -
EN Supply Efficiency - 4,754 - - 4,754 - 4,754 - 4,754 - 4,754 - - -
EN Recharge Delay - 1.26 - - 1.26 - 1.26 - 1.26 - 1.26 - - -
Total Weight - 59,140 - - 59,140 - 58,840 - 58,150 - 57,800 - - -
Total Arms Load - 5,360 - - 5,360 - 5,360 - 5,360 - 5,360 - - -
Arms Load Limit - 12,000 - - 12,000 - 12,000 - 12,000 - 12,000 - - -
Total Load - 41,930 - - 41,930 - 41,930 - 41,630 - 41,280 - - -
Load Limit - 55,440 - - 55,440 - 55,440 - 55,440 - 55,440 - - -
Total EN Load - 1,871 - - 1,871 - 1,871 - 1,871 - 1,871 - - -
EN Output - 2,652 - - 2,652 - 2,652 - 2,652 - 2,652 - - -
Price N/A (Pre-order Only)


JAILBREAK[]

The JAILBREAK is a stripped-down and heavily-worn BAWS BASHO model AC only used in the mission "Escape." It has extremely poor AP, energy consumption, and stability due to being a wreck that was secretly restored to minimal functionality by Reuse and Development engineers. It is used by 621 to escape Institute City after they have been captured by Arquebus, and is discarded shortly after. Notably, the JAILBREAK in "Escape" possesses unique, unobtainable variants of the KIKAKU booster, JOSO generator, LUDLOW machine gun, and MORLEY spread bazooka, designed to perform worse than their normal versions.

JAILBREAK
General information
Japanese name
Classification Armored Core
Parts (Units)
R-Arm Unit MG-014 LUDLOW
L-Arm Unit MA-T-223 KYORIKU
R-Back Unit [NOTHING]
L-Back Unit SB-033M MORLEY
Parts (Frame)
Head AH-J-124/RC JAILBREAK
Core AC-J-120/RC JAILBREAK
Arms AA-J-123/RC JAILBREAK
Legs AL-J-121/RC JAILBREAK
Parts (Inner)
Booster AB-J-137 KIKAKU
FCS FCS-G1/P01
Generator AG-J-098 JOSO
Expansion [NOTHING]
Specs
Regulation 1.00 1.01 1.02.1 1.03 1.03.1 1.04 1.04.1 1.05 1.06 1.06.1 1.07 1.07.1 1.07.2 1.08.1
AP - 6,400 - - 6,400 - 6,400 - - - - - - -
Defensive Performance - 1,131 - - 1,118 - 1,118 - - - - - - -
Anti-Kinetic Defense - 1,137 - - 1,117 - 1,117 - - - - - - -
Anti-Energy Defense - 1,032 - - 1,032 - 1,032 - - - - - - -
Anti-Explosive Defense - 1,225 - - 1,205 - 1,205 - - - - - - -
Attitude Stability - 1,313 - - 1,363 - 1,363 - - - - - - -
Attitude Recovery - 84 - - 117 - 120 - - - - - - -
Target Tracking - 72 - - 72 - 72 - - - - - - -
Boost Speed - 228 - - 241 - 243 - - - - - - -
QB Speed - 219 - - 226 - 228 - - - - - - -
QB EN Consumption - 891 - - 891 - 891 - - - - - - -
QB Reload Time - 0.60 - - 0.60 - 0.60 - - - - - - -
EN Capacity - 2,200 - - 2,200 - 2,200 - - - - - - -
EN Supply Efficiency - 2,395 - - 2,395 - 2,395 - - - - - - -
EN Recharge Delay - 1.59 - - 1.59 - 1.59 - - - - - - -
Total Weight - 61,440 - - 61,440 - 59,540 - - - - - - -
Total Arms Load - 5,050 - - 5,050 - 5,050 - - - - - - -
Arms Load Limit - 10,520 - - 10,520 - 10,520 - - - - - - -
Total Load - 42,880 - - 43,930 - 40,980 - - - - - - -
Load Limit - 62,600 - - 62,600 - 62,600 - - - - - - -
Total EN Load - 1,909 - - 1,968 - 1,909 - - - - - - -
EN Output - 2,124 - - 2,158 - 2,154 - - - - - - -
Price 403,000 COAM


Gameplay[]

They are the player character of ARMORED CORE VI FIRES OF RUBICON. Like previous Armored Core player characters, they do not speak, which is explained in-game to be a result of their augmentation and a nod to the tradition.[5][6]

The player, by default, will have access to a starter AC schematic made of scout RaD parts used by Walter's other hounds in the game's story trailer; however, if the player had pre-ordered the game, then 621 receives the MELANDER C3 parts earlier than normal as an additional starter AC after completing the first mission "Illegal Entry."

Pre-release demo[]

Before the release of the game, players in select Japanese stores could only use three preset demo builds: a glossy-black Arquebus VP-4S bipedal model, a yellow RaD RC-2000 reverse-joint, and a Balam Industries MELANDER tetrapod. After the game launched, players were able to replicate the weapon and frame parts of the builds from pictures, but the inner parts could only be guessed.

On November 10, 2023, FromSoftware revealed the complete specifications of the three demo builds and provided Data Sharing ID codes for players to download them on all three platforms.[17]

These ACs are also used in the in-game training exercises provided by ALLMIND.

2LEGS AC[]

ACVI demo bipedal
  • Data Sharing ID:
    • PS4 / PS5: J9NYK28TWS6X
    • Xbox One / Xbox Series X|S: 4GRJ6LGV0HTR
    • Steam (PC): RBAS2JHFUBU3

REVERSE JOINT AC[]

ACVI demo reverse joint
  • Data Sharing ID:
    • PS4 / PS5: MHPCX4TKBPQJ
    • Xbox One / Xbox Series X|S: X6PQPKQ8JFRV
    • Steam (PC): 5FZ7S1VVZSQP

4LEGS AC[]

ACVI demo tetrapod
  • Data Sharing ID:
    • PS4 / PS5: 613Z4QABFE91
    • Xbox One / Xbox Series X|S: 8N021XV0C4DX
    • Steam (PC): MUY6KB7FQYAF


Gallery[]

Emblems[]

Like in previous games, the player is provided numerous preset emblems unused by other entities in the story.

Others[]

Translation differences[]

  • Iguazu refers to 621 as "Stray Dog" (野良犬) in the Japanese script, which is instead "Freelancer" in the English version.
  • The English script changes Carla and Chatty's nickname for 621 from "Visitor" (ビジター) to "Tourist."

Trivia[]

  • Their ALLMIND registration number upon taking the callsign Raven is Rb23, which belonged to the original Raven.[9]
  • The choice of naming 621's AC "LOADER 4" is curious as the number 4 is generally seen as an unfavorable number in several Asian cultures, believed to bring bad luck or outright death, something 621 brings a lot of during their adventures in Rubicon 3.
    • G1 Michigan's choice of assigning them the "G13" callsign is another ominous sign as the number 13 is typically associated with bad luck in western cultures.
  • 621's goal of wanting to undo their surgery is a callback to Catarina from the Tower Blade City manga, whose brother wanted to raise enough funds to undo the surgery and save her life.
  • 621 is the third protagonist to begin the story with human augmentation rather than gaining it later on, the first being Anatolia's Mercenary and the second being Strayed's Lynx. They are also the first character to potentially undo the surgery as implied during Bring Down the Xylem.

References[]

  1. ARMORED CORE VI FIRES OF RUBICON, Mission: "Destroy the Drive Block"
  2. ARMORED CORE VI FIRES OF RUBICON, Fires of Raven ending cutscene
  3. 3.0 3.1 3.2 ARMORED CORE VI FIRES OF RUBICON, Mission: "Intercept the Redguns"
  4. 4.0 4.1 ARMORED CORE VI FIRES OF RUBICON, Mission: "Obstruct the Mandatory Inspection"
  5. 5.0 5.1 【AC6】『アーマードコア6』山村D&小倉Pロングインタビュー。シリーズの新たな一歩を飾る最新作、スリリングな戦闘を実現するゲームシステムの詳細が明らかに! by Famitsu
  6. 6.0 6.1 "Armored Core 6: Fires of Rubicon: l'intervista esclusiva a Masaru Yamamura e Yasunori Ogura" by Multiplayer.it
  7. "ARMORED CORE VI FIRES OF RUBICON — Story Trailer" by Bandai Namco Entertainment America
  8. "ARMORED CORE VI FIRES OF RUBICON ストーリートレーラー【2023.7 SDCC】" by FromSoftware, Inc.
  9. 9.0 9.1 ARMORED CORE VI FIRES OF RUBICON, Mission: "Illegal Entry"
  10. ARMORED CORE VI FIRES OF RUBICON, Mission: "Destroy the Tester AC"
  11. ARMORED CORE VI FIRES OF RUBICON, Mission: "Attack the Dam Complex"
  12. ARMORED CORE VI FIRES OF RUBICON, Mission: "Destroy the Weaponized Mining Ship"
  13. ARMORED CORE VI FIRES OF RUBICON, Mission: "Operation Wallclimber"
  14. ARMORED CORE VI FIRES OF RUBICON, Mission: "Investigate BAWS Arsenal No. 2"
  15. ARMORED CORE VI FIRES OF RUBICON, Mission: "Attack the Watchpoint"
  16. ARMORED CORE VI FIRES OF RUBICON, Chapter 2 opening cutscene
  17. ARMORED CORE VI OFFICIAL SITE | 機体データ・イメージの共有について
  18. https://x.com/ganzycfe/status/1843140437869215870
ARMORED CORE VI FIRES OF RUBICON
Characters AyreC4-621 "Raven"Handler Walter
Branch: ChartreuseKingRavenRaven's Operator
RaD: "Chatty" Stick"Cinder" Carla"Honest" Brute"Invincible" Rummy
Redguns: G1 MichiganG2 NileG3 Wu HuahaiG4 VoltaG5 IguazuG6 RedG7 Hakra
Rubicon Liberation Front: ArshileIndex DunhamLittle ZiyiMiddle FlatwellRing FreddieRokumonsenThumb Dolmayan
Vespers: V.I FreudV.II SnailV.III O'KeeffeV.IV RustyV.V HawkinsV.VI MaeterlinckV.VII SwinburneV.VIII Pater
PCA: PCA CaptainPCA 1st LieutenantPCA 2nd LieutenantPCA Warrant OfficerPCA Chief Sergeant 1st ClsPCA Chief Sergeant 2nd ClsPCA SP CaptainPCA SP 1st LieutenantPCA SP 2nd LieutenantPCA SP Warrant OfficerPCA SP Chief Sergeant 1st ClsPCA SP Chief Sergeant 2nd Cls
Others: ALLMIND (liaison)ColdcallDafeng Student PilotEnforcement SystemKate MarksonMonkey GordoNosaacSullaThomas Kirk
Game mechanics and systems AC Data presetsArenaAssault ArmorAssault BoostAttitude Control SystemData LogsEmblemsEndingsLOGHUNTMissionsNestNew Game PlusOS TuningPartsPulse ArmorPulse ProtectionQuick BoostStaggerSupply SherpaTerminal ArmorTips
Glossary CoralCoral CollapseCoral ReleaseCore TheoryC-WeaponDoserFires of Ibis
Enemies Artillery PlatformsGeneric WeaponryIA-27: GHOSTIE-09: HELIANTHUSMealwormsTracked weapons carriers
Muscle Tracers: AM02: DENOISERAM14: SENTRYIA-05: WEEVILIA-24: KITEMB-0100 CLUTCHMB-0202 TOYBOXMT-E-104MT-J-048
Armored Cores: ASTER CROWNASTGHIKBARREN FLOWERBITTER PROMISEBURN PICKAXECANDLE RINGCANNON HEADCIRCUSDEADSLEDDEEP DOWNDUAL NATUREECHOENTANGLEFULL COURSEGUIDANCEHEAD BRINGERHERMITIA-C01: EPHEMERAIB-C03: HAL 826INFECTIONLIGER TAILLI LONGLOCKSMITHMAD STOMPMILK TOOTHMIND GAMMANIGHTFALLOPEN FAITHRECONFIGSHINOBISTEEL HAZESTEEL HAZE ORTUSTESTER ACTSUBASAUMBER OXYUE YU
Bosses: AAP03: ENFORCERAAP07: BALTEUSAAP07A: ARQUEBUS BALTEUSAAS02: CATAPHRACTAB08: NEPENTHESAH12: HC HELICOPTERAS07: HEAVY WARSHIPEB-0309 STRIDEREC-0804 SMART CLEANERHA-T-102 JUGGERNAUTIA-02: ICE WORMIA-13: SEA SPIDERIB-01: CEL 240IB-07: SOL 644
Locations Rubicon 3
Alean Ocean: Xylem, the Floating City
Belius: BAWS Arsenal No. 2Bona Dea DunesContaminated CityGallia Dam ComplexGrid 086Grid 135Upper Grid 086, Outer ShellThe WallWatchpoint Delta
Central Ice Field: Engebret TunnelHarlov Communications BaseHjalmar MineInstitute CityJorgen Refueling BaseOld Bertram Spaceport (Old Bertram Spaceport Environs) • Unobservable AreaWatchpoint Alpha
Contaminated Zone: Grid 012
Exosphere: LOC Station 31Vascular Plant
Organizations ALLMINDArquebus Corporation (Arquebus Advanced Development Division [Arquebus ADD], Vespers) • Balam Industries (Redguns) • Belius Applied Weapon Systems (BAWS)BranchDafeng Core IndustryElcano FoundryFurlong DynamicsJunker CoyotesMeliniteOverseerPlanetary Closure Administration (PCA)Reuse and Development (RaD)Rubicon Liberation Front (RLF)Rubicon Research Institute (RRI)SchneiderTakigawa HarmonicsVice and Cohen Plasma Laboratory
Others ARMORED CORE VI FIRES OF RUBICON OFFICIAL ART WORKSCreditsPatch NotesSoundtrack30 Minutes Mission


Speculation[]

The following information is "gray area" content — it may not be completely factual, and/or falls under YMMV territory.

  • It is implied in-universe that the Tenderfoot, as a modified Melander C3 AC, was gifted to the Raven after their exemplary performance thwarting Index Dunham and destroying the Gallia Dam, alongside their recognition by the Michigan as the honorary Redguns member G13, hence the name.
  • Many fans have interpreted the condition of 621 and other fourth generation Augmented Humans as 'catatonic,' likely due to the view we see of 621 in the first Armored Core IV: Fires of Rubicon trailer. However, their exact status is unknown.
  • While 621 is not referred to as either male nor female in game, the song that plays during the Fires of Raven ending is listed as "The Man Who Burned It All", indicating that 621 is a male character.