Reactivate Facility Gates is a mission in Armored Core 2: Another Age.
Synopsis[]
Requester: Balena
Advance: 0
Upon success: 21000
Theater of operations: Ancient Weapons Development Facility
Enemy forces: Unknown
Objective: Reactivate the security system
File No: T-G-0054
Code Name: Virgin Road
Client: Balena
Opponent: None
Place: Ancient Weapons Facility
Weather: Fair Weather
Mission Start Time: 20:00
Estimated Success Rate: 50%
Briefing[]
Your assistance is required to help us enter an abandoned base located
in the Zearm Desert.
Our company discovered its existence a few months ago and we believe
it to be a weapons development facility dating back to a time before
the Great Destruction.
Shortly after an investigation was launched, an earthquake set off the
facility's security system which in turn sealed off the passages being
used to transport research materials.
This unforeseen event has brought our research efforts to a halt.
Please reactivate the security system and unlock the gates blocking the
passageways.
Keep in mind, any information you come across while in the facility
should be deemed top-secret and is not to be discussed with anyone. Is
this understood.
Enemies[]
- 30 Rock Tomb
Dialogue[]
Operator: "Certain areas of the facility have been weakened by decay. Destroy these areas and clear a path to the objective."
Walkthrough[]
Armored Core 2 Another Age Reactivate Facility Gates
A very easy mission and one of the comfortable picks for the second sortie. To navigate through the complex, look for the spots with cracks (including walls and floors/ceilings) and hit them in order to smash through. A head with an area memory function might be mildly useful for pathfinding between the floors of the facility. The MTs you face in this mission as your only opposition are very weak and will be destroyed in just one shot from a sniper rifle or two shots from the starter rifle; they also make for good bladework practice. Once you have reached the gate control unit the mission is complete.