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Terminate Raven is a mission in Armored Core 2: Another Age.

Synopsis[]

Requester: Old Avalon Bureau of Control

Advance: 20000

Upon success: 80000

Theater of operations: Unknown

Enemy forces: AC X 1

Objective: Destruction of the target AC

File No: A-AA-1865

Code Name: Unfinished

Client: Old Avalon BOC

Opponent: Raven

Place: Unknown

Weather: Fair Weather

Mission Start Time: 15:40

Estimated Success Rate: 51%

Briefing[]

We've just put out a contract on a Raven and would like you to take
charge of the mission. The target is a member of the Raven Order, but
also shows signs of allegiance toThe Indies.

Ravens are allowed to choose their sponsors, but when doing so pits
them against us, they must be ready to face the consequences. Let this
be a lesson to others.

Your target is aware that his actions are making waves and he is being
very cautious. Until recently, locating him has been an effort in
futility.

However, he slipped up, and by doing so has provided us with the
information we need. His whereabouts his evening are now known to us
and we want you to pay him a visit.

Our information indicates that he will not be alone. Should you
encounter additional resistance you have our permission to eliminate
these targets as well.

Any fallout that occurs as a result of this mission will be taken care
of by us. Please carry out the mission and let us handle the rest. That
is all.

Enemies[]

Dialogue[]

Soul: "Who are you...?!"

Scalp Lock: "How dare you interrupt! Let’s put our battle on hold and take care of this pest. I’ll help out."

Soul: "Sounds like a plan."

Scalp Lock: "...!"

Soul: "Aaaahh!"

Operator: "This situation is unheard of. We must meet with the Bureau. In any case your mission is complete. Return to base."

Walkthrough[]

Now this mission is a tad different from the earlier Arena fights. This is a 2-on-1 AC fight, where you will face 2 Ravens at once. Facing them both head-on is very much suicide, as their weapons can be devastating if they all connect. One (Scalp Lock) is a heavy bipedal with heavy missile launchers and a bazooka, while the other (Soul) is a light bipedal with orbit weapons and blade weapon arms. You can choose to go after either of them first, preferably the heavy AC guy as he is the one that possesses the most defense of the pair. Lure him up to the second level where you start from and pound away at him once he takes the bait. Be sure to have some anti-missile defense as well as his missile volleys can unleash a devastating combo on you. At closer ranges, he will use his bazooka instead, which is much easier to avoid than his missiles, so staying close to him will help. Getting behind the heavy biped and slashing him to death with a powerful blade is the way to go. He is quite slow, so he will present himself an easy target once he lands on the upper floor.

As for the light bipedal, evade his orbit cannon fire and if he attempts to get close to land blade hits on you, strafe away from him. He is not as eager to try following you to the upper floor of the arena, so drop down and engage him on the lower level. Engaging him head-on blade combat is generally inadvisable as he can strike rather quick with his blade arms, not to mention he can swing twice in one go. However, it is possible to keep him at mid range, where he will use neither of his weapons, making him especially vulnerable. Whittle him down with high DPS weapons and he will go down quickly as he has paper-thin defense.

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